Arma 3
Gruppe Adler Trenches
Viser 51–58 av 58 bidrag
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Oppdatering: 5. mars 2018 @ 2.38

v1.4.2
- Fixes a bug where trenches would have strange textures when being placed

Oppdatering: 14. feb. 2018 @ 9.39

V1 1.4.1
- Fixes a bug where textures for trenches on Porto were not working

Oppdatering: 10. feb. 2018 @ 11.09

Added:

- CBA Setting to disable trenches completely
- CBA Setting to disable camouflage completely
- CBA Setting to require entrenching tool for camouflaging
- CBA Settings to disable each trench type

Oppdatering: 18. des. 2017 @ 7.40

Requires CBA Version 3.5.0 or later, ACE Version 3.11.0 or later and Arma Version 1.76 or later

This version replaces the 2 ace trenches with new models and adds more map support.
Changelog summary
Added:
- 2 new trenches to replace the ace trenches
- Map support for Chernarus Winter & IFA Terrains

Oppdatering: 13. des. 2017 @ 10.50

v 1.2

Requires CBA Version 3.5.0 or later, ACE Version 3.11.0 or later and Arma Version 1.76 or later

This version adds minor improvements for camouflaging trenches, some new trench models and texture improvements. Also data was splitted into three separate pbos for better maintenance.
Changelog summary

Added:
- Trench model to cover vehicles
- Bigger trench model where players get better cover
- Trenches can be placed in editor and are retexturing automaticially
- Trenches can be equipped with camouflage in editor

Changed:
- Separated data and adjusted build paths

Oppdatering: 9. des. 2017 @ 10.10

- Forgot Key (ups)

Oppdatering: 9. des. 2017 @ 6.49

v 1.1.1
- Added Keys
- Added a function to decorate the trenches with plants
- Fixed multiple paths of textures


Oppdatering: 8. des. 2017 @ 6.08