Arma 3
Gruppe Adler Trenches
Mostrando 11-20 de 58 aportaciones
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Actualización: 27 JUL 2021 a las 5:44 a. m.

v.1.6.8.5
- Added map markers for trenches (thanks to @Seb105 )
- Added hit decay for trenches (thanks to @nomisum )
- Added Sound to digging (thanks to @nomisum )
- Changed from a position based building system to a animation based (thanks to @nomisum for helping with this)
- Fixed an issue with 3den and Camouflage

Actualización: 4 ABR 2021 a las 10:46 a. m.

v.1.6.8.0
- fixed assisted digging stamina issue

Actualización: 26 ENE 2021 a las 1:39 p. m.

v.1.6.7.0
- fixed texture placement issue ( thanks to @arend for the report )

Actualización: 26 ENE 2021 a las 10:17 a. m.

v.1.6.6.0
- fixed an issue with the trenches showing while beeing placed ( thanks to @MonocledBadger )
- fixed HEMTT Path ( thanks to @krieghof )

Actualización: 25 ENE 2021 a las 1:33 a. m.

v1.6.5.0
- Fixed giant trench catapult glitch (thanks to @nomisum )
- Changed Stamina handling to streamline it and fixed digging helper stamina drain (thanks to @PhiJaSko )

Actualización: 19 DIC 2020 a las 2:37 a. m.

v.1.6.4.0
- added optional decay for trenches (suggested by @jones140)
- Improved trench placement on roads (suggested by @-ben-)

Actualización: 28 OCT 2020 a las 6:56 a. m.

v.1.6.3.0
- fixed removing & continuing Trenches
- changed stamina drain

Actualización: 18 OCT 2020 a las 6:17 p. m.

v.1.6.2.0
- fixed 3den issue

Actualización: 14 OCT 2020 a las 7:15 a. m.

v.1.6.1.0
- added support for ALL terrains (thanks @dedmen)
- added trenches to Zeus

Actualización: 3 JUL 2020 a las 2:55 a. m.

v.1.6.0.0
- Fixed: Simplified Chinese Translation (thanks to @GoldJohnKing)