Total War: WARHAMMER

Total War: WARHAMMER

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Vampiric speed-UPDATED
   
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Tags: mod, Units
File Size
Posted
Updated
14.578 KB
24 May, 2017 @ 12:27pm
14 Aug, 2017 @ 3:13am
2 Change Notes ( view )

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Vampiric speed-UPDATED

In 1 collection by Whysofurious
Whysofurious Mods
12 items
Description
Hi everyone!
this is my very first mod, i decided to update the mod made by toeknee, i think it was a pity that it was not updated anymore. I found this mod interesting because it edits few stats not like many other vamps stats mods, wich is good for compatiblity and btw it is what i was looking for. I tried to contact the author but seems not to be online from a while..so if he choose to, i can put this mod down.

Original mod and description here and credit to toeknee: http://steamproxy.com/sharedfiles/filedetails/?id=758982087

UPDATE FEATURES
I simply edited the correct entries of tables that changed trough CA updates, and i add the dlc and flc hero and lord (Isabella and the shadow vampiress). For Isabella i try to stick closer with the stats of Vlad and in line with the other changes, but i take some "inspiration" from SFO too, so she is actually faster but with less charge bonus. The shadow vampire get the same changes as the death one. I stick with the stats provided by toeknee, to respect his/her decision for the mod.

WHAT THE MOD DOES
It is already described in the original description, but repetita iuvant: this mod increase the speed, mass and charge bonus of the vampire lords and heroes of both von carstein and vampire counts. You can see the changes in the screenshots.

COMPATIBILITY AND ISSUES
- This mod modify only two tables so It should be compatible with everything that don't alter vampire stats directly, in particular the tables edited here are land_unit_tables and battle_entities_tables. Be aware of major overhaul of course.

- Savegame compatible (not tested in minicampaign), tried with crynsos faction unlocker and these stats where not altered but i didn't tested thoroughly. SFO of course doesn't need it as it already modify this stats.

- Tested with a higly modded campaign and no issues found, just a little one: Cataph's magic overhaul edit the land_unit_tables entry related to Vlad, my mod override his changes to Vlad HP :( (it can be changed, but you will not have the charge bonus from this mod, dont' know if there are other ways)

- The red duke, i didn't touch him directly since i cannot check the changes (don't have finished WE minicampaign), but i think that he will be affected at least for the speed and mass changes (not the charge bonus).

FUTURE PLAN AND MODIFICATIONS
I wish to keep this mod as it is in respect of the work of the author, but i appreciate feedback for all the changes of course!

Compatiblity with Jdarrow's All Tabletop Lords. I had to figure out how to do it, but it will be done as soon as possible

To conclude, sorry for any english error or typo (and for the horrible screenshots, jesus) and let men know what you think (also about text formatting, mod presentation etc if you wish), thank you :)

P.s. Yes, screenshot are in italian, i think they are understandable anyway, i have not a stable connection to download GBs just for screenshots, sorry :(

MY OTHER MODS
Blood Knights - Halberdiers
Vampiric Speed and Buff
Blood Knights - Dual Wielding
Blood Knights - Greatsword
Hel Fenn Zombies
Blood-Knights - Mounted Greatsword
7 Comments
Whysofurious  [author] 26 May, 2017 @ 1:10pm 
Whysofurious  [author] 26 May, 2017 @ 1:59am 
Well i'm glad :)

p.s. the other version will take a little longer, connection problem -.-
Hugh de Salle 25 May, 2017 @ 7:28am 
Im English but i can undstand Italian as i took Latin at school...:P
Whysofurious  [author] 25 May, 2017 @ 5:37am 
Will try, maybe i revert back to something else if it's too hard for now. Thank you again :)
Decomposed 25 May, 2017 @ 2:28am 
Making Heroes can be a pain in the ***, but good luck anyway. If you need any help/tips, feel free to contact me, I may be able to help.
Whysofurious  [author] 25 May, 2017 @ 2:04am 
@Decomposed thank you! :) my personal version will be ready as soon as i get back from work (like 10 hour i think), after that i have other ideas (like a new hero for vamps) but i have to learn more about unit modding.

btw i really appreciate what you do with your reupload (the decision to make this comes from your work, not mentioning your other works of course), i think there are many other interesting mod that can be re-looked at, without being redundant obviously.
Decomposed 24 May, 2017 @ 11:59pm 
Congrats on your first mod! I'm looking forward to your original creations :)