Portal 2
72 oy
HEXAGON 3 (v1.1)
   
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11.277 MB
21 Haz 2015 @ 10:15
25 Haz 2015 @ 9:54
2 Değişiklik Notu ( görüntüle )

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HEXAGON 3 (v1.1)

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Hexagon is a series of tests using laser as their primary testing element. The tests are made of hexagonal rooms linked together and add an extra challenge into the puzzle by mirroring the test on the ceiling.
11 Yorum
DЯ. FADEwhoЯe 28 Eyl 2019 @ 15:22 
sweeeeeeeeeeeeet puzzle! Please make more...

:steamhappy:
zeo1337 1 Şub 2019 @ 15:25 
Yus I trapped myself :D
Turrets Turret 9 Ağu 2015 @ 11:19 
good puzzle!
The Sojourner 30 Haz 2015 @ 21:44 
One thing I forgot to mention (probably because it's so unusual among Hammer-made workshop maps): at some point in your map, the player may begin to get trapped and activate the "trapped" state when they aren't actually trapped — they still have a portal to the laser plus a redirection cube (or something like that), which they can use to get out.
Mowsferatu 30 Haz 2015 @ 6:52 
This probably took me a good hour of figuring it out. Good job.
Portalnerd  [yaratıcı] 28 Haz 2015 @ 7:39 
Yes it uses worldportals. I couldn't find anyother way to get that effect. Unfortunately the worldportals can be glitchy with the visleafs as you could probably tell from playing the map.
automorphism111 28 Haz 2015 @ 6:58 
Nice worldportal trickery :P (At least it looks to be)
The Sojourner 24 Haz 2015 @ 19:03 
Ah. I wonder if the same is true of some other good mappers like Skyferret....
Portalnerd  [yaratıcı] 24 Haz 2015 @ 17:05 
It might take a bit longer to update than I originally thought. I think I found the problem but my computer requires mainatence first.
Portalnerd  [yaratıcı] 24 Haz 2015 @ 14:22 
Thanks p0rtalmaster. I didn't forget the trigger this time but I forgot to add the instance with the actual relay in it. I forgot to do the hdr too. Thanks for noticing, it'll be updated right away. Thank you for your support and I'm glad you enjoyed it, it has certianly been a while since I've made something for the community