Portal 2

Portal 2

72 ratings
HEXAGON 3 (v1.1)
   
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11.277 MB
21 Jun, 2015 @ 10:15am
25 Jun, 2015 @ 9:54am
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HEXAGON 3 (v1.1)

Description
Hexagon is a series of tests using laser as their primary testing element. The tests are made of hexagonal rooms linked together and add an extra challenge into the puzzle by mirroring the test on the ceiling.
11 Comments
DЯ. FADEwhoЯe 28 Sep, 2019 @ 3:22pm 
sweeeeeeeeeeeeet puzzle! Please make more...

:steamhappy:
zeo1337 1 Feb, 2019 @ 3:25pm 
Yus I trapped myself :D
Turrets Turret 9 Aug, 2015 @ 11:19am 
good puzzle!
The Sojourner 30 Jun, 2015 @ 9:44pm 
One thing I forgot to mention (probably because it's so unusual among Hammer-made workshop maps): at some point in your map, the player may begin to get trapped and activate the "trapped" state when they aren't actually trapped — they still have a portal to the laser plus a redirection cube (or something like that), which they can use to get out.
Mowsferatu 30 Jun, 2015 @ 6:52am 
This probably took me a good hour of figuring it out. Good job.
Portalnerd  [author] 28 Jun, 2015 @ 7:39am 
Yes it uses worldportals. I couldn't find anyother way to get that effect. Unfortunately the worldportals can be glitchy with the visleafs as you could probably tell from playing the map.
automorphism111 28 Jun, 2015 @ 6:58am 
Nice worldportal trickery :P (At least it looks to be)
The Sojourner 24 Jun, 2015 @ 7:03pm 
Ah. I wonder if the same is true of some other good mappers like Skyferret....
Portalnerd  [author] 24 Jun, 2015 @ 5:05pm 
It might take a bit longer to update than I originally thought. I think I found the problem but my computer requires mainatence first.
Portalnerd  [author] 24 Jun, 2015 @ 2:22pm 
Thanks p0rtalmaster. I didn't forget the trigger this time but I forgot to add the instance with the actual relay in it. I forgot to do the hdr too. Thanks for noticing, it'll be updated right away. Thank you for your support and I'm glad you enjoyed it, it has certianly been a while since I've made something for the community