Portal 2
72 voti
HEXAGON 3 (v1.1)
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Singleplayer, Custom Visuals, Custom Story
Mostra gli oggetti etichettati con tutti i termini selezionati: Turret, Laser Emitter
Dimensioni del file
Pubblicato in data
Aggiornato in data
11.277 MB
21 giu 2015, ore 10:15
25 giu 2015, ore 9:54
2 note di rilascio ( visualizza )

Sottoscrivi per scaricare
HEXAGON 3 (v1.1)

Descrizione
Hexagon is a series of tests using laser as their primary testing element. The tests are made of hexagonal rooms linked together and add an extra challenge into the puzzle by mirroring the test on the ceiling.
11 commenti
DЯ. FADEwhoЯe 28 set 2019, ore 15:22 
sweeeeeeeeeeeeet puzzle! Please make more...

:steamhappy:
zeo1337 1 feb 2019, ore 15:25 
Yus I trapped myself :D
Turrets Turret 9 ago 2015, ore 11:19 
good puzzle!
The Sojourner 30 giu 2015, ore 21:44 
One thing I forgot to mention (probably because it's so unusual among Hammer-made workshop maps): at some point in your map, the player may begin to get trapped and activate the "trapped" state when they aren't actually trapped — they still have a portal to the laser plus a redirection cube (or something like that), which they can use to get out.
Mowsferatu 30 giu 2015, ore 6:52 
This probably took me a good hour of figuring it out. Good job.
Portalnerd  [autore] 28 giu 2015, ore 7:39 
Yes it uses worldportals. I couldn't find anyother way to get that effect. Unfortunately the worldportals can be glitchy with the visleafs as you could probably tell from playing the map.
automorphism111 28 giu 2015, ore 6:58 
Nice worldportal trickery :P (At least it looks to be)
The Sojourner 24 giu 2015, ore 19:03 
Ah. I wonder if the same is true of some other good mappers like Skyferret....
Portalnerd  [autore] 24 giu 2015, ore 17:05 
It might take a bit longer to update than I originally thought. I think I found the problem but my computer requires mainatence first.
Portalnerd  [autore] 24 giu 2015, ore 14:22 
Thanks p0rtalmaster. I didn't forget the trigger this time but I forgot to add the instance with the actual relay in it. I forgot to do the hdr too. Thanks for noticing, it'll be updated right away. Thank you for your support and I'm glad you enjoyed it, it has certianly been a while since I've made something for the community