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HEXAGON 3 (v1.1)
   
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11.277 MB
21/jun./2015 às 10:15
25/jun./2015 às 9:54
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HEXAGON 3 (v1.1)

Descrição
Hexagon is a series of tests using laser as their primary testing element. The tests are made of hexagonal rooms linked together and add an extra challenge into the puzzle by mirroring the test on the ceiling.
11 comentário(s)
DЯ. FADEwhoЯe 28/set./2019 às 15:22 
sweeeeeeeeeeeeet puzzle! Please make more...

:steamhappy:
zeo1337 1/fev./2019 às 15:25 
Yus I trapped myself :D
Turrets Turret 9/ago./2015 às 11:19 
good puzzle!
The Sojourner 30/jun./2015 às 21:44 
One thing I forgot to mention (probably because it's so unusual among Hammer-made workshop maps): at some point in your map, the player may begin to get trapped and activate the "trapped" state when they aren't actually trapped — they still have a portal to the laser plus a redirection cube (or something like that), which they can use to get out.
Mowsferatu 30/jun./2015 às 6:52 
This probably took me a good hour of figuring it out. Good job.
Portalnerd  [autor(a)] 28/jun./2015 às 7:39 
Yes it uses worldportals. I couldn't find anyother way to get that effect. Unfortunately the worldportals can be glitchy with the visleafs as you could probably tell from playing the map.
automorphism111 28/jun./2015 às 6:58 
Nice worldportal trickery :P (At least it looks to be)
The Sojourner 24/jun./2015 às 19:03 
Ah. I wonder if the same is true of some other good mappers like Skyferret....
Portalnerd  [autor(a)] 24/jun./2015 às 17:05 
It might take a bit longer to update than I originally thought. I think I found the problem but my computer requires mainatence first.
Portalnerd  [autor(a)] 24/jun./2015 às 14:22 
Thanks p0rtalmaster. I didn't forget the trigger this time but I forgot to add the instance with the actual relay in it. I forgot to do the hdr too. Thanks for noticing, it'll be updated right away. Thank you for your support and I'm glad you enjoyed it, it has certianly been a while since I've made something for the community