RimWorld

RimWorld

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Luna Amante [BETA]
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Mod, 1.6
File Size
Posted
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682.823 KB
11 Oct @ 11:06am
15 Oct @ 6:26pm
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Luna Amante [BETA]

Description
This is a test mod Colonel Salisbury.
Although nothing should break, I haven't implemented everything. Changes might be made. Changes might break your game so don't use this like it's a finished product.

Current things available in some fashion:
  • Moon should be able to be added mid game.
  • Moon should generate with Vacstone and (maybe)some other rock on their tiles.
  • Expect a ton of mineable resources.
  • Faction icons, caravans, and gravships should render properly on the moon.
  • Temperature on the moon will wildly fluctuate from day-night.
  • You will be unable to take a shuttle or drop pod to the moon. Only Gravship.
  • Small patches of dirt that may contain moon grass. This way various moon creatures can survive.
  • Landmarks should appear on the planet. Hopefully no water based landmarks appear.
  • From the Moon Faction mod. Vaccalo will have increased temperature resistance and may spawn on your tile. They don't have food so be sure to feed them. (cry emoji)
  • Expect some random logging on world gen/game load.
  • Probably doesn't break with Gravships expanded.
  • If you load the game with Moon Factions and this mod the moon should be populated with it.
  • If you load moon Factions after this moon was already generated, nothing will happen.
  • If you have the mod Layered Atmosphere and Orbit, some patches I made will not apply and instead I let LAO do all the hard work. Be sure to enable it in LAOs settings.
  • SOS2 will work with this. However, it looks like SOS2 ships can't land on top of craters provided by odyssey. So it will be difficult for them to land.
Things that do not work/not yet implemented:
  • Caravan travel paths render relative to the planet. If you know how to fix them please share.
  • I don't know what events are available on the moon. Or how raids work (if they do)
  • moon has stretch marks on it. This is due to planet size. I may not be able to fix it.
  • Needs more stuff on it.
Things that do not work from other mods
  • World map beautification and Regrowth will try rendering the moon. It looks cool but is probably not intended.
  • If VE framework is active, it will not add factions to the moon layer properly
  • Markers from worldbuilder do not appear on the moons layer
  • LAO will not factor in fuel cost properly
Helpful feedback:
  • What should go on moon? Factions? Buildings? Special stuff?
  • Size of moon? bigger? more tiles? Move it somewhere else?
  • More biomes on the moon? Make small biome where there is oxygen?
  • How does temperature range feel?
  • Enemies on the moon?
  • Plants that can survive the vacuum of space?
Bugs:
For any bugs please provide me with a hugs log.
47 Comments
Camping_Zone 26 Oct @ 1:06pm 
i tought you would know how to do that since you are making this mod xd
Halicade  [author] 26 Oct @ 12:58pm 
@Camping_Zone I'm not sure I understand, this mod doesn't touch map size. If you're talking about the coverage of the moon, You can't change that and I'm not sure if I'm able to give players the ability to change it. Haven't tried to find a way I'm pleased with yet.
Camping_Zone 26 Oct @ 10:30am 
Is there a way to change the asteroids mapsize? changing it and initialmapsize in the save doesnt seem to work
Halicade  [author] 24 Oct @ 5:41am 
@Hydra I had no issue with it loaded(though landing is another story). You may want to send a bug report to either the LAO or SOS team
HYDRA 23 Oct @ 11:54pm 
I actually dont think they are compatible I attempted to start a new game with Lao Luna and Sos2 present and the game exploded. Removed Lao and everything works fine
Halicade  [author] 23 Oct @ 8:38am 
@GeekyRaptorStudios It should be compatible I think
"If you have the mod Layered Atmosphere and Orbit, some patches I made will not apply and instead I let LAO do all the hard work. Be sure to enable it in LAOs settings."
GeekyRaptorStudios 23 Oct @ 6:51am 
hi, does this work with layered atmosphere and orbit?
HYDRA 21 Oct @ 10:16pm 
Great mod! Rather than a new biome why not a separate kind of moon where a normal survivable biome can spawn like a desert or grassland
Reestock 18 Oct @ 8:20pm 
Thank you!
Halicade  [author] 18 Oct @ 7:27pm 
You need to patch the scenarioDefs. In my mods folder you'll see a NoLAO folder that has the patches being used. tag and layer need to match, settingsDef should match.
This made me find out I never patched the odyssey scenario so thanks for that.