Project Zomboid

Project Zomboid

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Project Summer Car [B42MP]
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6.423 MB
8. sep. kl. 21:15
13. dec. kl. 12:34
8 ændringsbemærkninger ( vis )

Abonner for at downloade
Project Summer Car [B42MP]

Beskrivelse
Project Summer car:

Project summer car is an advanced car engine mechanic overhaul mod.

Mod is updated B42.13 Single player and Multiplayer!

Please do not enable part repair yet until next update

Features:
  • 18 simulated parts types and 4 fluids that all matter for your cars performance when used with Realistic Car Physics!
  • Sport and racing parts to upgrade your cars performance!
  • Supports swaping transmissions and torque converters between cars for different gear counts!
  • Designed to be used with Realistic Car physics to fully support all the different engine and transmission features.
  • Fully compatible with all existing car mods and can be added mid save! Will correctly spawn engine parts in existing vehicles!
  • Sandbox settings for min/max horsepower depending on engine part condition, chance of missing engine parts, etc.
  • All parts have ingame info on what they do. Every part does something!
  • Open or broken windows will result in windchill and reduced effectiveness of the heater/air conditioner depending on vehicle speed. Loss of windshield will result in getting wet if you drive in the rain.

Compatible with KI5, Filibuster, Autostar and all other car mods!
Can be added mid-save and will work with existing spawned cars!
Not compatible with: Build41 (Please stop asking). NPC vehicles in Week one NPC



Quick Instructions:

Right click on the engine in the mechanic menu and 'inspect engine' to open up the new engine mechanic menu to access all the new parts.
Press V while in a car to access the new dash switch function! Mods can easily add new dashes!

New dashboards and new dashboard features!
Click and hold the ignition key to start the car! Starting attempts take more power with a low condition battery and now draw power with every attempt.

And you can still use the vanilla dashboard too! Save dashboards per player, per vehicle or per vehicle type.

Horsepower, engine quality and engine condition now depends on condition of sparkplugs, pistons, crankshaft, cylinder head. Keep your engine well maintained for maximum power and starting reliability!

Transmissions can be swapped between vehicles for different ratios and gear counts. Transmissions and torque converters will slip when badly worn.

Cooling:
Radiators condition, hood condition, waterpump condition and fanbelt conditin to cooling.
Low headgasket condition causes oil/coolant loss and for the two fluids to mix.
Overheating quickly damages pistons/cylinder head/headgasket/spark plugs. Drive at lower RPM and with less throttle to reduce engine heating. Keep your coolant levels full as well as your radiator, water pump and fan belt in good condition to prevent overheating.


Oil:
Oil matters: Low oil levels or highly contaminated oil (below 30% of fresh engine oil) cause damage to pistons/crank/cylinder head while running. Drain some oil to check oil condition! Motor oil will become used motor oil with time and no longer protect your engine.

Oil filter condition helps reduce how fast oil gets contaminated and turns into used engine oil. Driving without one will result in total loss of engine oil in a few seconds. Badly damaged oil pan will also cause oil loss if you run the engine. Piston/cylinder head/crankshaft condition sets how fast you contaminate and burn oil. Old worn engines will need extra frequent oil changes and top ups.

Car Spawning:
Optionally control how your cars spawn! Exactly what condition range they spawn in, how likely it is to spawn in high, medium or low condition, chance of parts being missing depending on condition (Perfect for 10 year later runs!), survivor vehicle status and if its in a junkyard/traffic jam!
Improved Junkyards and traffic jams



Special Thanks to HXXRTT for providing all the models for the engine parts and dash textures! You rock!

Other mods you need to make this mod better:

Make sure your using Realistic Car Physics with this mod or some of the simulated features won't work!
It fixes many vanilla bugs and provides mods access to how cars handle! Mods can't even change how much horsepower a car has without this mod due to a vanilla bug.
Bug Zapper 9000 Removes over 20 vanilla bugs from the game. Fixes issues ranging from your car flipping over when you run over animals to bugs causing you to always damage a part when failing to remove it.

Starlit library! It helps this mod access your current throttle value for more accurate engine heating and fuel usage.

TEH Assembly Order for Project Summer Car if you want an even more hard core experience!

Beefcake Food Overhaul, it makes all foods useful by rebalances a ton of stuff about food in the game with many sandbox options! Also adds a boredom system so you can't just eat the same food over and over in the mid/late game. As the author of this mod I highly recommend you try it out!
Check out Filibuster! Car used with permission for the preview.
Special thanks to xBerkth, Lord Hobotok and Beathoven for providing translations!

Warning: Please do not enable part repair yet until next update

Workshop ID: 3564950449
Mod ID: ProjectSummerCar
Populære diskussioner Vis alle (5)
19
7. dec. kl. 10:47
Suggestion
Zwierzax
9
7. dec. kl. 9:00
TRANSLATIONS
SIMBAproduz
1
16. nov. kl. 5:29
📝 Mod Improvement Proposal: Manual Transmission with H-Pattern UI and Clutch
Juanc404
774 kommentarer
V1CeNtE Lige nu 
I had my first "crash" recently but i was running through the woods lol
R o c k y J e t For 7 minutter siden 
Black, i dont know if to post this on the physics mod or the PSC one so ill do both.

So, When i enter the Chevalier D6 Vanilla pick up truck from the driver side, the screen goes black and it takes me to the Main menu of PZ. Alot of errors come out. On the same vehicle, if i enter the passenger side, it wont crash but if i switch to the driver seat, it will the whole black screen crash to the main menu. im on 42.13
Black_moons  [ophavsmand] For 32 minutter siden 
@mizoo Does host mode work? Have you managed to get any other mods working on a dedicated server?
mizoo For 55 minutter siden 
Also trying to run it on a dedicated server and its giving this error after making a character and trying to load into the map.

LOG : Multiplayer f:0, t:1765693369273, st:0> connection: guid=1765692948765423 [force-disconnect] "checksum-File doesn't exist on the client: media/lua/shared/isuninstallenginepart.lua

C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3564950449\mods\Project Summer Car\42.13\media\lua\shared\ISUninstallEnginePart.lua"

The file is definitely there though.
zuri For 55 minutter siden 
the mod doesnt work on a coop server with my friends please help
Black_moons  [ophavsmand] For 2 timer siden 
@Lat The Raptor: Unsubscribe and resubscribe. I moved some files around and I think that is causing it. Also please don't use bugzapper until its updated.

Project summer car already has 2 versions using the built in zomboid version system. I am not sure why it would stop working in B42.12
Paul Allen's Card For 3 timer siden 
Additionally is wasnt saying there was any errors code bottom right when i clicked the "mods" on bottom right of pause screen then randomly got 448 errors and all cars stopped moving and wouldnt start either. CTD shortly after.
Paul Allen's Card For 3 timer siden 
Was on 42.12 and the mod wasnt working / dashboards gone etc. not an expert by any means but could you have two seperate versions for each build?
Lat The Raptor For 3 timer siden 
Callframe at: containsTag
function: initParts -- file: Part_Spawning.lua line # 370 | MOD: Project Summer Car
function: perform -- file: ISOpenMechanicsUIAction.lua line # 32 | Vanilla.
[13-12-25 21:51:54.220] ERROR: General f:3763, t:1765684314220> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: expected argument of type ItemTag, got String at MethodArguments.assertValid(MethodArguments.java:128).
V1CeNtE For 3 timer siden 
bug zapper is outdated