Garry's Mod

Garry's Mod

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Team Fortress 2 Bots [2022]
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Innholdstype: Tillegg
Tilleggstype: NPCer
Tilleggsetiketter: Moro, Rollespill
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3.714 MB
7. des. 2014 kl. 11.49
15. juni 2022 kl. 11.12
29 endringslogger ( vis )

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Team Fortress 2 Bots [2022]

Beskrivelse
TEAM FORTRESS 2 BOTS

A while back the thought crossed my mind that it would be neat to have the practice mode bots from Team Fortress 2 in Garry's Mod. "How hard can it be?", I wondered.
Well, about a hundred cans of Red Bull, many all-nighters, countless cups of coffee, and four months of constant work later, here it is.

But, of course, what's Team Fortress 2 without hats? Along with AI for each class on both teams comes the Bot Customization tool, loaded with almost all available weapons and cosmetics from Team Fortress 2 for use with the bots!

The bots' competency is often times at the mercy of a map's navmesh, so they will work best on maps with well built navmeshes. However, since 90% of maps probably don't even have navmeshes, bots will still function reasonably well without them.

FEATURE LIST

> Bots for each class on each team in TF2, spawnable in the NPCs tab.

> Unique AI code for each class, including building Engineers and disguising Spies.

> Customization tool loaded with most weapons and cosmetics from Team Fortress 2, even unobtainable ones.

> Control panel for bot's loadouts, targeting, and performance.

> Highly configurable spawnpoint tool.

> The "Australium Halefire", a strange-styled levelable and configurable grenade-rocket launcher hybrid.

> "The Intelligence", for Capture-The-Flag style gamemodes!

> Bot Spawner tool for endless Team Fortress 2 battles!
Bot spawners can also be reconfigured to act as control points

> And much more!


You MUST have Team Fortress 2 mounted in order for this to even work at all!


Populære diskusjoner Vis alle (293)
2
18 timer siden
FESTET: The 2025 Update
MrNiceGuy518
499
23. mai kl. 17.26
FESTET: Suggestions
Cigarette
1,357
10. aug. kl. 14.44
FESTET: Bug Thread
MrNiceGuy518
6 661 kommentarer
if possible when the update comes out put a github version out
I figured there was something coming down the wire seeing 2025s pretty busy in terms of gaming
ヅSakiyaNoombaヅ 16. aug. kl. 15.49 
That's exciting to hear
MrNiceGuy518  [skaper] 16. aug. kl. 13.18 
Hey everyone, I'm excited to announce that the long-awaited 2025 update is in active development! There's a lot to do, and I want to make this one as slick and shiny as I can for you all. No promises on an exact release date so far, but I'd say at the current rate of progress it shouldn't be more than two months. Stay tuned!
MrNiceGuy518  [skaper] 16. aug. kl. 10.22 
@yasmin-ox
That's a good idea, I'll consider it
yasmin-ox 16. aug. kl. 6.26 
It'd be nice if there was a neutral control point that spawns whichever team capped it but great addon
MrNiceGuy518  [skaper] 15. aug. kl. 16.09 
@schlau-Part 3
https://steamproxy.com/workshop/filedetails/discussion/352877666/494632338489193052/
Check the FAQ for instructions on how to fix it
schlau-Part 3 15. aug. kl. 15.54 
uhm it is normal bc its not working if i spawn a bot its say team fotress 2 is not working lock in idk what ever but it not working :( someone help me
Just1nky 15. aug. kl. 13.53 
I get to start wars with these npcs :steamthumbsup:
alien 14. aug. kl. 14.15 
yep it did thanks my man