RimWorld

RimWorld

1,397 ratings
CeleTech Arsenal MKIII
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Mod, 1.5, 1.6
File Size
Posted
Updated
72.932 MB
16 Mar @ 7:08pm
10 Oct @ 9:22am
36 Change Notes ( view )
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CeleTech Arsenal MKIII

Description

Mod Features
Infantry Weapons & Equipment
This mod adds numerous futuristic infantry weapons with advanced mechanics:
  • Electromagnetic Weapons: Upgraded successors to charge weapons. Features faster projectile speed and higher penetration, but lower base damage.
  • Smart Weapons: Homing projectiles. Accuracy scales with the shooter´s intellectual stat, but damage/penetration decay over long distances.
  • Directed Energy Weapons: Ignore shields and guarantee hits.
  • Drone Cannons: Equip in apparel slots. Operate autonomously or allow manual targeting.
  • Mode Switching: Some EM weapons toggle grenade launchers; smart weapons can switch to unguided rapid-fire mode.
  • Weapon Skins: Customize colors via the "Paintbrush" tool in the architecture menu when targeting a colonist carrying the weapon.

Defensive Facilities
Adds dozens of defense turrets/building with unique mechanics:
  • Trade/Research Buildings: Quantum comm terminals summon Celestial Merchant Guild shuttles and enable advanced tech research.
  • Support Structures: Omnidirectional EMP-immune shields (auto-adjustable size). Large phased-array radars guide missiles and disrupt enemy orbital drops. Small fire-control radars enable forced targeting for turrets.
  • Turret Rotation Speed: Larger turrets rotate slower to acquire targets.
  • Anti-Camouflage/Smoke: Advanced turrets detect cloaked or smoke-obscured enemies.
  • Ammo System: Missiles and heavy turrets require crafting or expensive shuttle purchases.
  • Directed Energy Turrets: Prism Towers chain attacks with nearby units without ammo.


Weapon Gallery






Compatibility
Supported Mods
Incompatible/Issues
  • Older version of CeleTech(or known as CMC):Do NOT replace old mod mid-save – may cause corruption.
  • 【FIXED】Relevant Stats In Description: causing error in Designation Category.
DLC Requirements
Missing DLCs may result in altered weapon behaviors, missing sound/textures, but these will not affect core gameplay.


FAQs
  • Can join mid-game safely: Yes.
  • Can be safely removed from mid-game: Yes, but it is recommended to demolish all buildings on the map and recall trade shuttles.
  • Relationship with older version of CeleTech Mod: Originally planned as an update, but new mechanics risk save corruption. Released as a new mod instead.
  • Do Raiders Use These Weapons?: Only low-tech firearms and uncraftable flamethrowers. Toggleable in mod settings.
  • Overpowered Stats?: Adjust weapon damage/fire rate multipliers (0.25x-5x) in mod settings.
  • Missing Translations?: Some WIP content lacks localization temporarily.


Credits/Acknowledgements
  • Main textures, code, cover background by 灵能罐头
  • Settings, Prism Tower linking code by 玉米淀粉
  • Laser code by 空曜
  • Modeling by P法师PermanentWizard
  • Cover characters by 易青YiQing、小面包Breadmo
  • Special thanks to TF喵, vermilion, ィsenseless 学fearful for their support in translation.
  • Special thanks to Ancot、比师傅3HST、青叶AOBA、无辜的村民、Issac、creator of Tradeship AUTOMATIC for their support in codes.
  • Special thanks to all group members who participated in testing and bug reporting


💖Support the Creator
If you enjoy this mod, consider buying me a coffee ☕️
[ko-fi.com]
Popular Discussions View All (6)
125
20 Nov @ 9:43pm
Bugs Bugs Bugs 错误❌反馈
TOT
22
7 Nov @ 5:31am
CE Support
Papa Smurf
16
1
30 Aug @ 8:54am
PINNED: 更新内容 Updates
TOT
891 Comments
ィsenseless 学fearfulィ 25 Nov @ 11:54am 
@TOT ty! :PatchouliHappy:
TOT  [author] 25 Nov @ 10:28am 
@Mac10 and Cheese Your can only purchase it currently, but int the next update you will be able to craft it as drones(or Funnels) will no longer be apparels, they can independently seek and attack targets/be destroyed
TOT  [author] 25 Nov @ 10:24am 
@ィsenseless 学fearfulィ Hi, thanks for your translation, I already added the link in the description:steamhappy:
ィsenseless 学fearfulィ 25 Nov @ 8:35am 
Hi, can u add my translation for this beautiful mod to description? Translation into russian :3
Mac10 and Cheese 24 Nov @ 7:10pm 
Ah thanks. lol
Willem 24 Nov @ 1:50pm 
@Mac10 and Cheese, you cannot craft it, you need to build a shuttle landing site and trade beacon and request a shuttle so you can buy it.
Mac10 and Cheese 24 Nov @ 11:07am 
How do I craft the Anti-Gravity Core mat for the floating turrets? I have almost everything unlocked.
向高 23 Nov @ 6:57am 
作者大大,天工有些物品和技能中文没有翻译全
faenadia 23 Nov @ 6:01am 
thanks! ^^
TOT  [author] 22 Nov @ 9:06am 
@faenadia try 0.5x for damage