Half-Life 2

Half-Life 2

51 ratings
Consistent Alyx Vance Models
   
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type: assets
contains: materials, models
npcs: alyx
File Size
Posted
Updated
12.152 MB
16 Dec, 2024 @ 6:27pm
19 Dec, 2024 @ 12:48pm
2 Change Notes ( view )

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Consistent Alyx Vance Models

Description
mod includes:
-higher poly alyx.mdl using the ep2 model as a base (8,744 -> 10,156)
-all lods and _intro/_interior models
-misc tweaks across all models, notably the texture warping on the front of her jacket
-matches alyx_sheet/intro_alyxsheet to alyxhunted_sheet a bit better

edited hl2 alyx_faceandhair and alyx_sheet without ep1 dirt for those who manual install 👍
drive.google.com/file/d/1pUrmcqtN7yj2iF7oG4QcRPrcoMYog3nY
16 Comments
its da guuuurrrl... :D
Lillavatti 5 Jan @ 4:14am 
nice
Krizzlin 20 Dec, 2024 @ 5:17pm 
this is good you should do more things like this
Grassyneptune  [author] 20 Dec, 2024 @ 6:54am 
i haven't seen ones for eli and gman. this mod by chalkymalky uses the ep1/ep2 kleiner model with some touchups and a 1024x512 facemap

steamproxy.com/sharedfiles/filedetails/?id=3369665048
RobinVista 19 Dec, 2024 @ 8:56pm 
@Grassyneptune I'm sorry if it sounds like a dumb question but did the higher poly Eli, G-Man, and Kleiner models in EP1/EP2 get back-ported to HL2?
Grassyneptune  [author] 19 Dec, 2024 @ 2:32pm 
the most obvious one is the advisor redesign. some characters like gman, eli, and kleiner have more polys and updated materials in ep1/ep2 that are a simpler backport than alyx. you can find mods on gamebanana that port the ep2 advisor to hl2 and vice versa
Desano 19 Dec, 2024 @ 1:30pm 
Does other characters also have this issue as well? from main game and ep1?
Grassyneptune  [author] 19 Dec, 2024 @ 10:20am 
thanks again! i really appreciate the help. i'll leave them out for right now, they have some issues with wider motion animations like her point insertion anims, dynamic interactions, etc.
THG 18 Dec, 2024 @ 5:01pm 
Sorry yeah the key difference is Valve renamed the bones from "jig_" to "hlp_" This also includes tweaked jigglebones to make them look better.
https://files.gamebanana.com/bitpit/alyx_xsi.rar
Grassyneptune  [author] 18 Dec, 2024 @ 1:08pm 
tested the original repo model with just the uncomment and it doesn't function as is for me. studiomdl marks them unused. importing into either XSI or blender the necklace bone is nonexistent and the other is weightless and named "jig.hoodie" instead of "jig.hood" like the qci. i haven't messed with jigglebones enough to properly remake them with confidence. if you still wouldn't mind sharing files i'd like seeing them