Age of Wonders 4

Age of Wonders 4

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2 Skill Points
   
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1.424 MB
27 Nov, 2024 @ 10:37am
15 Apr @ 11:47am
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2 Skill Points

Description
Gives 2 starting skill points and 2 points per level

This mod also:

g̶i̶v̶e̶s̶ 1̶0̶ i̶n̶f̶u̶s̶i̶o̶n̶ p̶o̶i̶n̶t̶s̶ f̶o̶r̶ i̶t̶e̶m̶ f̶o̶r̶ c̶r̶a̶f̶t̶i̶n̶g̶ The item forge infusion feature is on hold for now
free resprec when respec-ing hero/leader skill points
makes refresh pool cooldown for hero recruiting one turn

I may separate these into separate sub mods but each change requires an edit into HEROGLOBALSETTINGS.RPK
which requires them as a single mod to be compatible together.

Compatibility:

Not compatible with any other mods that alter

HEROGLOBALSETTINGS.RPK
HERO_DEFINITIONS.RPK
HERO_DEFINITIONS_ELDRITCHREALMS.RPK
HERO_DEFINITIONS_DRAGONLORDS.RPK
TIERS_UNITPROPERTIES.RPK

Only play-tested on new save game probably not compatible with current saves.
22 Comments
Trill  [author] 29 Apr @ 4:33pm 
@EverydayJoe yea i had talks with Sky about the infusion feature and just never got back around to it, as applying a dependency with their rpk's was more of a pain than i had thought. Truthfully it probably won't be added back in, if this is indeed only happening with 6 cost infusions and not any others than i believe that is because this mod overwrites the same rpk file that the items costs and craft times are associated with, and when it overwrites it's deleting the vanilla cost for 6 infusion because i never added the dependency file that would store that data. I'll see what i can do later about a fix when i get some time, thanks for the info helps a ton with narrowing it down.
EverydayJoe 29 Apr @ 10:39am 
Not in that run. I switched to yours specificially to not have 10 infusion points and instant craft, which comes with SkyPhoenix's mod. (While in yours that feature is on pause.)
Before i wrote the message i also tested it. Saved, switched of only your mod, checked, and it worked normaly. Switched it back on, 0 cost and 1 turn again. Only for 6 infusion items, the rest normal.

It might still be a conflict with another mod though. I run about 50, and yours is rather late in the list. I might do some more testing, should i play another giant session, and then let you know. For now, if i'm the only one with the issue, i suppose it really isn't one.
Trill  [author] 29 Apr @ 8:49am 
@EverdayJoe I did a pass through the rpk's i didn't see any edits to that would affect crafting time or cost are you by chance using SkyPhoenix's hero and item tweak mod as well? I know he fixed an issue similar in one of his last updates.
EverydayJoe 22 Apr @ 5:43am 
I played a while with your mod as a Stone Giant King. They can get a skill that allows crafting items with 6 infusions. Doing so with your mod active reduces their ressource cost to 0, and the crafting time to 1.

I saw that you don't own the dlc, so this might be of little interest and/or tricky to fix. No pressure from my side, i just thought i should let you know.
Trill  [author] 18 Apr @ 7:22pm 
@Outset thanks!
Outset 18 Apr @ 7:16pm 
Hey I tried this out it works in giant kings
Trill  [author] 15 Apr @ 11:49am 
Found some free time today, updated as best i could; unfortunately i don't own giants king dlc so i couldn't playtest it. If someone could start a game with them and let me know if they obtain 2 points per level thanks!
Trill  [author] 14 Apr @ 4:00pm 
There is a good chance it might, but if there is a new faction leader's heroes ect they may not work. Probably get around to updating it this next friday.
FrenzyBee 14 Apr @ 3:33pm 
Does this mod work with the Giant Kings Update?
Trill  [author] 17 Jan @ 8:22pm 
@TheNecromancerWendigo Thanks for the heads up, fixed for dragon lords starting skill points; update was pushed should be available any minute.