Europa Universalis IV

Europa Universalis IV

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[1.12] Moar Province Mod [v1.9.3]
   
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2.250 MB
1 Nov, 2014 @ 9:54am
20 Jun, 2015 @ 5:46am
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[1.12] Moar Province Mod [v1.9.3]

Description
~ 1.9.3 update - bug fixes, removed duplicate forts, fixed missing trade nodes for certain provinces, fixed weather and climate in Europe.

~ 1.9 update - fixed for EU4 1.12 patch. 32 provinces removed, as these provinces have been added to the base game by Paradox.

~ 1.8.8 update - big bug fixing patch, removed duplicate centres of trade, corrections and alterations to the map (HRE, France, Aragon, Scotland, Italy), lowered the nation designer points, added numerous straits.

~ 1.8.5 update - Updated for 1.11 patch. Bugfixes, removed Bermuda and Greenland from colonial regions, fixed Hungarian/Austiran province names, culture fixes.

~ 1.8.3 update - Updated for vanilla 1.10. Also some fixes to problems from previous versions, including Pomeranian culture in all appropriate provinces, a couple small map changes etc.

~ 1.8 update- added 58 new provinces: 25 Russian, 2 Polish, 2 Danish, 3 Burgundian, 4 Italian, 1 Swiss, 2 Spanish, 1 Austrian, 2 French, 2 Ottoman, 6 HRE, 1 Hungarian, 1 Bohemian, 4 Greek, 1 Livonian, 1 Wallachian. North Liege has Flemish culture, many fixes to positions, fixes to cultures and province names, and many more besides.

~ 1.7 update - added 32 new provinces: 2 French, 1 Aragon, 1 Sardinia, 3 Hungarian, 2 Bosnian, 1 Serbian, 3 Greek, 1 Albanian, 1 Wallachian, 1 Moldavian, 4 Polish, 4 Lithuanian, 1 Swedish, 3 Finnish, 1 Novgorod, 1 Friesland, 2 Bohemian. Also changed Niederlausitz culture to Silesian/Schlesian, and a couple minor fixes. ~~|||~~ 1.7.1 update -Oberlausitz has Schlesian culture, Schlesian culture is in germanic culture group, Bohemia has Schlesian as accepted culture, Lappland (in Finland) now has Sapmi culture.

~ 1.6.1 update - fixed position files of new province, fixed capitals of Brandenberg and Pomerania.

~ 1.6 update - added 10 new HRE provinces.

~ 1.5 update - added 14 new provinces, 4 Norwegian, 1 Swedish, 1 French, 3 English, 1 Scottish, 1 Papal State, 1 Pomeranian, and 2 Hungarian. Fixed numerous bugs, boosted Norwegian base tax, gave Norway an overhaul (production, province names and city names), minor adjustments to the rest of Europe.

~ 1.4.3 update - updated for 1.9 patch.

~ 1.4.2 update - Actually worked this time, I hope. As of the supposed v1.4.1 update, I fixed positions of many provinces, gave Saarland a proper culture. Norway and Sweden should be slightly more playable now, and also Scotland has had a small overhaul in the Highlands area.

~ 1.4 update - added 6 new HRE provinces, added Portuguese region to region mapmode, and boosted Norwegian base tax slightly.

~ 1.3 update - added 20 new provinces, 3 English, 1 Breton, 1 Welsh, 2 Danish, 1 Papal, 4 HRE/German, 1 HRE/French, 7 Guyana. Fixed a couple province glitches, boosted some provinces' base tax (such as Berlin)

~ 1.2 update - added 8 new provinces, 2 Portuguese, 2 Greenland, 2 Prussian, 2 Icelandic. Also fixed Ostpreussen / Memel region.

~ 1.1 update - added 10 new provinces, 6 Irish and 4 Norwegian.


This mod adds 140 new provinces in Scandinavia, Britain, Southern Italy and more - the places changed are mostly all rather poor regions, and I thought they could use some more tax/manpower/provinces, for a bit of fun. Also many suggestions from the comments have been followed up and put into the mod (extra English provinces, HRE additions, Russian expansion).

The mod is mostly to liven up the game when playing as these countries, not so much for balance.

Full list of regions given new provinces:
24 Russian, 10 Norwegian, 7 Finnish, 7 English, 7 Guyana, 6 Irish, 6 Lithuanian, 4 Swedish, 4 Ottomans, 5 Hungarian, 4 French, 3 Greenland, 3 Napoli, 3 Scottish, 1 Spanish, 2 Portuguese, 1 Papal State, 1 Albanian, 1 Byzantium, 1 Knights, 1 Austrian, 1 Swiss, 1 Wurttemberg, 1 Ansbach, 1 Bavarian, 1 Bohemian, 2 Saxon, 2 Wurzburg, 1 Trier, 1 Burgundian, 1 Breton, 1 Aachen, 1 Holland, 1 Venetian, 2 Brunswick, 1 (German) Munster, 1 Friesland, 1 Brabant, 1 Brandenburgian, 2 Danish, 1 Holstein, 2 Livonian Order, 1 Polish, 1 Wallachian, 2 Bosnian, 1 Mainz, 1 Moldavian


This version of the mod has extra straits included, so if you don't want them then please subscribe to the 'no extra straits' version of the mod.
Here is the url to that version of the mod, if you want that:

( http://steamproxy.com/sharedfiles/filedetails/?id=335142735 )


I hope you enjoy the mod ^.^

Also, if anyone finds any bugs or historical errors, please do tell me and I'll fix them.

Special thanks to RoTCєH for providing the Spanish localisations! ^^

There are no plans for future updates right now, as unfortunately I'm not doing very well on the health department lately. I have ideas, but nothing that I could feasibly implement, as the update for the 1.12 patch took 5 days to complete...


Known bugs:
Production switches: Arnsberg to Copper, Lippe to Grain, Wolfsburg to Grain, Weimar to Copper, Halle to Copper, Nordhorn to Grain, Kleve to Iron.
Positions file needs fixing
Skagen glitch

Please inform me of any more and I'll fix them as soon as I can.
190 Comments
Alferner 25 Sep, 2016 @ 1:00pm 
Ok
Korrasalami  [author] 25 Sep, 2016 @ 12:45pm 
Hey,

I've thought about it, definitely. But a lot of the povinces I added have since been added to the vanilla game, as well as other new features which would require me to spend days working on revamping the entire file structure etc.

Along with that, for the most part I've stopped playing EU4 haha. That being said they are updating culture in the new expansion so maybe there's still a chance I'll get around to it :)
Alferner 25 Sep, 2016 @ 12:20pm 
Any chance t update it after the new expansion?
Korrasalami  [author] 10 Sep, 2015 @ 5:10pm 
As of September I can't work on this any further. I have college for the next two years (at least), and I won't have the time to continue updating the mod. But, if I do get the time I will try my best.
Korrasalami  [author] 15 Jul, 2015 @ 2:25pm 
@tsk92, Thanks for that. When the 1.13 patch comes out of beta I'll update the mod, and I'll try to update all of the positions files, which should fix that glitch. I couldn't do it last time around because I was too ill.
tsk92 15 Jul, 2015 @ 2:13pm 
Discovered a bug in the Danish provence of Skagen, ships produced there cannot move out of port, and ships that move into the port do so on a different part of the map.
Korrasalami  [author] 20 Jun, 2015 @ 5:58am 
Update worth noting: I've done some bug fixes, and some might not take effect until you start a new game. I've fixed duplicate forts, missing trade nodes, missing climate and weather.

Also, the No Straits version of the mod failed to update yesterday, so that's now added finally. Sorry for any trouble!
RotDob 19 Jun, 2015 @ 6:29pm 
Thank you! Also you should take a look to the "no straits" mode, because I've run the game with it and appears the "Prov_xxxx" names. This one is working good, but I prefer playing with the other one. Again, thank you! :)
Korrasalami  [author] 19 Jun, 2015 @ 6:33am 
Thank you so much! I've updated the mod with your amazing translations, and given you some credit in the description in case this gets buried :)
RotDob 18 Jun, 2015 @ 12:13pm 
Done! It should be ok now... I've made some minor changes again in the prov names file so I put it again. If you need more help translating just tell me!

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