RimWorld

RimWorld

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Guns Galore - Supporter Suggestions Pack
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Mod, 1.5
File Size
Posted
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5.288 MB
1 Sep, 2024 @ 5:33pm
30 Jan @ 7:33pm
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Guns Galore - Supporter Suggestions Pack

In 1 collection by Slippin' Jimmy
Guns Galore
15 items
Description



Vanilla and Combat Extended supported.





100+ new weapons and 50+ additional variants, as decided by supporters and the Guns Galore Discord users, as well as myself. This pack will expand over time, so join the server if you want to participate in the next poll.

A list of all current and upcoming weapons can be found here.[docs.google.com]



Q: CE Compatible?
A: Yes.

Q: Where do I craft the weapons?
A: At the Galore Gunsmith Table (for old weapons) or the Galore Weapon Machining Table (for modern weapons.) These can be found in the Production tab.

Q: Where do I research the weapons?
A: Everything is unlocked via Guns Galore's own research tab.

Q: How do I make the turrets?
A: You have to craft the dismounted variation of the gun first. Yes, you can use the dismounted version as a weapon as well.

Q: What are the compatible mods?
A: There is currently built-in support for Muzzle Flash, Vanilla Weapons Expanded - Heavy Weapons, Enable Oversized Weapons, and of course, Combat Extended. Additional content is unlocked by having Vanilla Races Expanded - Archon enabled.

Credit:

Jicker / Slippin' Jimmy - Art, XML

Fonza - Character art

Taranchuk - Weapon Switch functionality.

Vanilla Expanded Team - Multi-Verb system and settings patching functionality.

Supporters:
- Krig
- MinionTrooper
- Mojave
- Raw227
- toastpuppy
- Westheimer
- Wing23

Collaborators/Additional Help:
- Coutin
- Grahammertek
- PunishedHunter
- Tyrant_013X

CC BY-NC-ND[creativecommons.org]
[discord.gg]
[ko-fi.com]
[www.patreon.com]
75 Comments
Enclave~ 15 Jun @ 7:55am 
(I know an update is coming/being worked on but i thought this was funny)

Me watching my state of the art automatons with shotguns get one shot by an off brand wookie with a glass bottle
Capefear56 8 Jun @ 1:16pm 
Any chance for the CZ Scorpion Evo carbine? Love your mods btw, it's hands down the best CE weapons source on the workshop.
Slippin' Jimmy  [author] 4 Jun @ 7:19am 
@saucci

Update is still being worked on.
saucci 3 Jun @ 10:38pm 
i haven't tested if the bottles are still anti-grain, can anyone confirm?
Phobeseneos 13 May @ 10:13am 
lol @saucci so thats why that beer bottle chopped bobs entire chest off.
saucci 28 Apr @ 10:00pm 
understood, thank you very much!! :D
Slippin' Jimmy  [author] 28 Apr @ 7:41pm 
@saucci

It's because I made a custom damage type for vanilla to replicate blunt damage for thrown weapons like bottles, baseballs, etc. Combat Extended changes how damage is applied but my damage type wasn't updated to account for it, so this is the result.

It's already been fixed on my end (they now use the same damage type as shotgun beanbags) and that will be fixed with the next update.
saucci 28 Apr @ 4:01pm 
hey so i noticed the thrown beer bottles deal NaN damage which means it fucking obliterates my colonists like anti-grain
i read the comments and assume that's for balancing reasons (please. saul please patch the fucking bottles oh my god)
Enclave~ 24 Mar @ 5:25pm 
Lol yeah I figured, still funny though its a great mod
Slippin' Jimmy  [author] 24 Mar @ 3:55pm 
@Enclave~

Yeah, I think the ranged blunt damagetype I assigned to them is borked. Will make sure that gets fixed in the update.