RimWorld
2,233 ψήφοι
Vanilla Factions Expanded - Insectoids 2
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Mod, 1.5, 1.6
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24.611 MB
14 Αυγ 2024, 7:36
31 Ιουλ, 14:34
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Συνδρομή για λήψη
Vanilla Factions Expanded - Insectoids 2

ΣΕ 1 ΣΥΛΛΟΓΗ ΑΠΟ Oskar Potocki
Vanilla Expanded
110 αντικείμενα
ΠΕΡΙΓΡΑΦΗ
[www.patreon.com]



See change notes or GitHub for detailed change lists.


A successor to a very popular Vanilla Factions Expanded - Insectoids, VFE-Insectoids 2 builds up on what made the original mod great. Whilst our focus was on changing the scope of the mod to include only Insectoid-related things and mechanics, this new version features several very extensive and new systems that will add a lot of depth to your interactions with the Insectoid hive.

Get ready for the "Vanilla Factions Expanded - Insectoids 2" and experience a proper expansion of the insectoid theme in the game. Here’s what you can look forward to:

- Summon and Battle New Bosses: Get ready to face off against new and formidable insectoid bosses. Research and build thumpers to summon these bosses and test your combat skills!
- Build and Manage Your Hive: Ever wanted to run your own insectoid hive? Now you can! Harvest resources, breed new types of insectoids, and create a bustling hub of activity. Hivetech offers unusual solutions to some of the game’s problems!
- New Structures and Defenses: From unique walls that only your insectoids can build to defensive structures that protect your colony, this mod introduces a variety of innovative constructions to enhance your gameplay.
- Dynamic Combat Challenges: Prepare for unexpected raids and battles. The mod changes how insectoid attacks unfold, making each encounter a unique challenge.
- Engaging Quests and World Events: Participate in new quests and world events that revolve around the insectoid infestation. Whether defending against a swarm or initiating one, there's never a dull moment.
- Research and Innovation: Unlock new technologies and discover the secrets of the insectoids through dedicated research projects, enhancing your gameplay and giving you the edge in survival.








































































































Real Ruins has been confirmed to mess things up

[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for the mod design and art.

Taranchuk, a programmer responsible for the code.

Xrushha, a programmer responsible for the xml.

Sarg Bjornson, a programmer responsible for animal code.

Reel, master of screenshots.

Storyteller artwork by Vitalii.

Visandar The Unliving, an artist responsible for wall textures and concept art for some of the new insects.

Helldivers 2 for inspiration.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Can I add this mod to an ongoing save?
A: Yes! However: You cannot replace Insectoids 1 with Insectoids 2. Insectoids 2 will not work on a save that had Insectoids 1 one it.

Q: Why can’t I swap out Insectoids 1 for Insectoids 2?
A: Because of how extensive the changes are, removing Insectoids 1 from your save will break it. As such, you cannot replace Insectoids 1 with Insectoids 2.

Q: It doesn’t make sense lore-wise that XYZ.
A: Ok, you do you.

Q: Can Insectors walk on creep?
A: Yes.

Q: Is this mod compatible with Combat Extended?
A: We do not handle CE patches. Best ask Combat Extended team on their discord/steam page. Do not ask here.

Q: I can't build any of the insectoid structures!
A: Correct, you need to build a basic hive and let your insects build these structures.
2.020 σχόλια
Punished Hole 9 ώρες πριν 
Playing a Mechanitor colony with a nearby hive and the idea occurred to me to send my toxic waste to the bugs as a way to get rid of it. Would be interesting if this was a way to juice up a hive for higher risk and higher reward as right now it seems to just have default faction base behavior
G-Fiti 12 ώρες πριν 
Quick question, what is the intended use for the Burrow wall? I don't see it mentioned in there mod description or change log. It seems very similar to the Hive wall. Just taking more work and beeing less flamable I suppose. But they look kinda special since they don't connect with other walls.
Pawsitive 18 ώρες πριν 
Is it possible to wipe out the insectoids completely?
Z.E.R.T. 9 Αυγ, 14:28 
normal that my map dont have any faction hive ??
G-Fiti 9 Αυγ, 11:27 
Suggestion: It would be nice to have something like a no-creep zone where Creepers will aboid spreading creep too. So you can grow your creep around your farms/fertile soil more easily. Alternatively a more fertile sort of creep would be also cool.
Ginger 9 Αυγ, 10:48 
any plans for making creep work on gravship substructure? I wanna build a bug ship but it seems like creep isnt growing on it
G-Fiti 9 Αυγ, 10:33 
Suggestion: Choosing Insect wings plus a cosmetic wing set (Alpha Genes) should be made possible. The cosmetic wings then act like functional wing. This would allow you to have different sorts of functioning wings.
Sarg Bjornson  [Δημιουργός] 8 Αυγ, 13:43 
@Ralathar44: I was going to read your feedback, but since you decided to be an ass, let me just get rid of it
VerdantVulpine 8 Αυγ, 10:47 
Cartoon, how did you make the patch?
Sarg Bjornson  [Δημιουργός] 8 Αυγ, 8:50 
Use mod options and quit the useless bitching