Total War: WARHAMMER III

Total War: WARHAMMER III

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Shattered Units Are Vulnerable - No Speed Penalty
   
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battle
Tags: mod
File Size
Posted
Updated
374.769 KB
22 Mar, 2024 @ 5:41am
20 Dec, 2024 @ 5:31pm
3 Change Notes ( view )

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Shattered Units Are Vulnerable - No Speed Penalty

In 1 collection by AceTheGreat
AceTheGreat's Published Mods
18 items
Description
Updated For Patch 6.0

This mod makes running enemies down at the end of a battle more consistent by applying a new debuff to all vanilla units when they are shattered. This version has no speed penalty compared to the others.

It has the following effects:

-50% melee defense
-30% physical resistance
-30% missile resistance
-30% armor

This passive is applied to every unit in the vanilla game, including units with unbreakable. This ensures the mod is compatible with other mods that add/remove/change the unbreakable ability.

Save game compatible. Only use one version. Does not affect modded units.

Other Versions:

Larger Speed Penalty (-20%)

Moderate Speed Penalty (-10%)

Submods:

Singe's Unit Compilation
2 Comments
AceTheGreat  [author] 6 Feb @ 6:44am 
That's definitely something I can look into, thanks for letting me know about it.
Rustic Clover 5 Feb @ 10:46pm 
Could this use the same method as Run 'Em Down that applies it on difficulty, therefore also applying itself to modded units?