Total War: WARHAMMER III

Total War: WARHAMMER III

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All The Units
   
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battle
Tags: mod
File Size
Posted
Updated
860.812 KB
15 Mar, 2024 @ 6:04pm
12 Dec, 2024 @ 12:41pm
4 Change Notes ( view )

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All The Units

Description
In one faction to play in custom battles!

The mod does respect DLC ownership.

To enable random global army abilities for this faction use my Random Build Generator mod.

Uses Rogue/Rebels armies flags.

Credits & Special Thanks
Creative Assembly - Supporting, enabling mod creation, and investing resources into competitive multiplayer
Da Modding Den[discord.gg] - Essential Hub for Modding Total War
Frodo[github.com] - Rusted Pack File Manager (RPFM)
4 Comments
NotLogan 28 Nov, 2024 @ 4:30pm 
This mod doesn't get enough credit. It's so nice to be able to mix armies.
Badtaffy 23 Aug, 2024 @ 4:47pm 
How long did this take?
Ewalden 17 Mar, 2024 @ 12:08am 
Balanced? Not really. I mean you could basically take the best units from several armies to make something unbeatable. Though it is slightly balanced in the sense that all units are still limited by cost and army funds available.

Khorne Chosen Chaos Warriors for front line backed up by Vampire Count Blood Knights and Imperial Hellstorm Rocket Batteries, Dark Elf Repeater Crossbows and lead by Ku'gath Plaguefather? Not balanced at all.

This mod is more for fun. You can make a fantasy party army with heroes from all the good races. You can make a monstrous horde with the vilest monsters, or you can have an army with all the elves teaming up.
Deeyourelf 16 Mar, 2024 @ 1:48am 
Is this balanced?