Space Engineers

Space Engineers

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Items (25)
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
Planet Creature Spawner
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Robot Raider Pods
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds NPC Drop pods that will spawn on planets. When a pod is spawned, it will attempt to land near a player. Upon successful landing, it will deploy 4 robot raiders tha...
Victims of Clang
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds spooky zombies and ghosts to planets. These undead engineers tempted the wrath of clang by building vehicles with wheels, using rotors and pistons, and trying to u...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Trade Operators Coalition
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Trade Operators Coalition adds several Economy-Driven Neutral NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Enco...
SandWorm
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Beware the treacherous sands, for beneath the serene surface of the desert lies a dangerous threat—the sandworms. Such serpentine creatures, these predators pose both a physical danger to trav...
Planetary Asteroid Rings
Created by Bravada Cadelanne
Overview This is a mod to add procedural asteroids to the rings of planets. Initially it was only for Bylen in the Paradiso system, but other planets should now be able to be configured to have asteroid rings. Asteroids are generated within visual range of...
MES Cave Systems
Created by TheFinalEvent97
This mod generates caves of varying sizes and shapes using MES by spawning in temporary grids that begin clearing the voxel inside themselves then despawning. On completely flat terrain like an ice lake these caves will be 1m-8m underground. Caves can spaw...
Nanobot Drill and Fill System
Created by Dummy08
Nanobot drill and fill system for small and large ships/stations (automatic drilling/collecting/filling system) Features This system could drill, fill landscapes and collect ore (inside solid rocks) within range around the system. It also could collect flo...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
Hostile Takeover
Created by Thraxus
DESCRIPTION TLDR: NPC ship takeovers with a bit more flare, some fun, a little challenge, and a lot less hassle. Enjoy a new take on a tedious vanilla mechanic. I don't know about you, but I find taking over a grid is either way too easy, or way too time c...
Autofill Bottles
Created by Echthros
Tired of refilling bottles manually? Now your bottles will automatically refill from the excess in your suit whenever you are in a piped cockpit or refilling from a medical station! Works for both single player and multiplayer. NOTE: Your suit H2 and O2 le...
Sensor Range 1200 Meters [2025]
Created by dRuPpI
This Mod Increases the Maximum Range of the Vanilla & Automations DLC Sensor Block to 1200 Meters (Small & Large Grid) -Works on existing Saves / Builds -Can be added and removed from a Save-game at any time without deleting Sensor-Blocks from your Builds ...
Respawn Rover MK2 SE 1.192
Created by DopePope
Re-spawn Rover Survival Ready (Vanilla Build) ( Unlimited Speed Mod Ready ) Respawn Space Miner ONLY https://steamproxy.com/sharedfiles/filedetails/?id=1980615901 Space Engineers Version 1.192 Number 2 ( ONLY use if your upside down ) Gyro O2/H2 genera...