Dominions 6

Dominions 6

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The Forgotten Realms - Total Conversion Mod
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83.941 MB
2024. febr. 17., 8:46
febr. 24., 3:56
89 változásjegyzék ( megnézés )

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The Forgotten Realms - Total Conversion Mod

Leírás
Built with love for the community to be the most complete depiction of the Forgotten Realms fantasy setting available on PC. Designed for the Single Player experience, and only to be played on the new Forgotten Realms Underdark Expanded map, also here on Steam.

0.94 introduces many refinements and is the largest update since bringing the mod to Dominions 6. The primary focus has been on faithfully rendering the underwater lore of the Realms. The total nation count sits at 40, with 2 new factions making their debut:

The Nantarn Alliance - a faltering alliance of sea elves, merfolk, shalarin, and tritons in Faerûn's inner sea
Aleaxtis - the realm of the sahuagin sea-devils and their prophet, Iakhovas, He Who Swims With Sekolah

Veterans and advanced noobs should take on the challenge of playing as the Alliance against a pre-set Difficult and Aggressive Aleaxtis, while beginners and casuals will enjoy wrathful destruction as Aleaxtis or the expansion of the Kuo-toan nation of Sloopdilmonpolop or the Aboleths of The Symphony of Madness.

New games should include all possible nations (hold the 'n' key to fill the list with 'Random' and it wont duplicate). Set world options as desired AND enter the Victory Conditions tab. Set all levels 1, 2 and 3 vanilla random thrones to 0 and select your desired Victory Points requirement. 11-15 is a good number for medium-long games, but enjoy however you like.

A special thanks to Discord forum champion and good friend SSDaquerino for his encouragement to explore the lore of the Inner Sea and for his many late nights brainstorming, bugfinding, and playtesting.

!! LEGACY GAMES - Due to a quirk with Steam Workshop, the new map has replaced the legacy version despite being renamed in all files and code. Create a local copy of the map, which you can download here: https://drive.google.com/file/d/15DrSCsAmm1eLCN1cLpMtSyGqLZmLtOyD/view?usp=sharing

Enjoy!
-Raz
Népszerű témák Összes megnézése (12)
185
jún. 7., 22:19
Unofficial Bug Thread
Kellen
4
febr. 23., 21:38
Edit Map
Regou13
6
2024. dec. 30., 19:31
KIEMELVE: Starting a New Game (and other hot tips)
Razorfire
248 megjegyzés
Razorfire  [készítő] jún. 19., 2:36 
Padraige - glad you're enjoying things so far! 200 hours!

Oryndoll relies heavily on slaves, of course, and its Elder Brains who can cast the Ceramorphosis ritual and create a new, semi-random mindflayer. It can be a good time, but still needs some work, and that deep in the Underdark can feel a bit lonely.

I too loved my long playtest games with Maerimydra, but haven't heard many call it a favorite, so that's awesome. I have similar feelings with Menzoberranzan.

I would definitely play around with the Dalelands and Tel'Quessir on the surface, as they are the two of the most recent additions. Scoured Legion will scratch your itches if you like playing as the bad-guys. And you really shouldn't skip the Nantarn Alliance if you've enjoyed the mod so far. It's the best the mod has to offer with its various events, heroes, and challenges.
Padraige jún. 19., 1:25 
So I just wanted to mention I have been playing this mod for over 200 hours this past few weeks. This is incredible and I eagerly await the next update. I'm having so much fun! I have only played a quarter of the factions available so far. My favorite playthrough currently is Maerimydra, followed closely by demon worshiping Grackl Duergar. Also, I've only played Underdark factions so far haha....Just having so much fun with it. I also really enjoy the idea of Oyrndol MInd Flayers but I haven't really gotten them to work. They feel a bit clunky and it's hard to figure out a themed strategy for them, but I'm also not very good at the game so that's probably why. Anyways, thank you so much for your massive amount of work!
Razorfire  [készítő] jún. 9., 3:55 
Shelingar - Yes. Malkizd has a small percent chance of going rogue - why is covered, as I recall, in his unit description.

Eurus - yeah, bug for sure. At one time, the Dwarven factions were commanders-only, a sort of experiment that I ended up scrapping. Must have missed an edit on that unit, thanks. Adding it to the list for the next update.

Brasch - thanks for the kind words!

Rhydoc - will take a look. The nation needs some balancing for sure so thanks for the notes.
Shelingar jún. 8., 9:50 
Didn't raze this in the past, but since I'm playing scoured legion again thought I'd ask. Last time I played this faction (last year I think so probably 0.93, Malkizid went rogue not long after recovering. Was just curious if this was an intended behaviour?
Shelingar jún. 8., 9:48 
I wasn't referring to dragon egg seduction, but dragon juveniles.
Eurus jún. 7., 20:48 
Is it a bug for the dwarfs of the rift to not be able to promote their battlesmiths? When they promote they just become dwarven template characters with no abilities.
General Brasch jún. 7., 1:06 
Just wanted to say that this is a wonderful mod for Dominions I always felt like it really needed a map built for the nations and what you did is just a very enjoyable experience, Thanks for all the hard work you put into it
Rhydoc jún. 2., 2:47 
Deathking Grugarin the Dodkong has way too little magic resistance, at 14 despite being a giant lich. The lesser giant liches you can recruit have 17. Might want to look at the MR of all the giants, as some of them are ridiculosuly low. Such as frost giant elders having 12 despite being casters.
Razorfire  [készítő] máj. 12., 12:38 
Thanks for the feedback here in April - work continues on the mod this month, as we approach 0.95. All your discoveries of little bugs are helpful.

re: Freeing Mindflayers - intentional. Vamp Brides castable underwater - will fix. Gods are a WIP, and yeah, some attention to the #moreX is in the works. Dragon Egg Seduction: the eggs being immobile is likely the cause, not sure. If so, then it may just be a lost mechanic, unless we want dragon eggs moving around the map on their own, which would be pretty odd.
Князь Владимир máj. 11., 21:46 
Thank you for this wonderful mod. You transfer the lore and atmosphere so carefully. I enjoy even just looking at the units.