RimWorld

RimWorld

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Rimsenal Faction Pack - Spacer
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
6.785 MB
17 Nov, 2023 @ 5:01am
14 Sep @ 4:31am
44 Change Notes ( view )
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Rimsenal Faction Pack - Spacer

In 2 collections by 삼치구이/CeroForGrill
Rimsenal - Whole Pack
16 items
Rimsenal - Starter Pack
3 items
Description
[www.buymeacoffee.com]




The Rimsenal – Spacers Faction Pack introduces a new faction: spacer colonists, armed with spacer‑grade technology, equipment, mechanoids, buildings, an ideology style, and more.

This faction pack is designed to portray well‑equipped, well‑prepared spacer colonists—far more advanced than the ragged survivors crawling out of a burning starship, the handful of shell‑shocked tribesmen, or the poor souls dumped naked on an alien world.

These colonists have traveled from a distant world to establish a new home. Backed by cutting‑edge gear, automated defenses, and abundant resources, they have both the strength and the resolve to send anyone who stands against them straight to hell.

But as we all know, on the rimworlds, even the best preparations can unravel in a heartbeat.



























Seriously, I don't know if this is compatible with CE, and have no intention of finding out, and even if I did, I wouldn't tell you. Well, to be fair, I'm not even obligated to do so.

I've been dealing with idiots for six years who keep asking this same question, whether I say yes or no, over and over again. So, I've decided to give up and enjoy their screeching.

To be honest, this is much better for my sanity than trying to deal with these kinds.

Have a nice day and enjoy your rimworld life.


Oh, and here is the actual QnA.

Q : Is this save compatible?
A : I think so, but strongly recommend you to play a new game if possible. Alternatively, you can use a mod about adding additional factions.


Q : Is this compatible with (put a mod name inside)?
A.I can't answer the compatibility with other mods. But it's probably compatible with most mods, I think. This mod is actually nothing but a pile of images and XMLs.
Popular Discussions View All (2)
6
16 Nov @ 3:24pm
Bug Report
Jetstream
5
13 Apr, 2024 @ 3:16am
PINNED: What's New
삼치구이/CeroForGrill
389 Comments
BigGovernment 22 Nov @ 5:04am 
@sewnutty thank you for the response. Was debating adding the augmented vanilla mod. But I like to run a minimal modlist.
sewnutty 21 Nov @ 7:27pm 
@BigGovernment to much knowledge they are currently incompatible as "Smart tech-revolver" doesn't exist as an example, but vanilla game weapons have their own version.

The list is currently limited as is to prevent bloat, but cero may be convinced if enough people want it....or donate.
BigGovernment 21 Nov @ 11:18am 
Also - does anyone know if this adds smart versions of the augmented vanilla pack?
BigGovernment 21 Nov @ 11:17am 
@Jester - CE patched it from their side.
Jester 17 Nov @ 6:41pm 
Shame it isn't CE compatible, otherwise I'd add it into my modlist
KΞNTΛR 5 Nov @ 9:49am 
@choubaka7474 Jesus Christ man...
SpaceDorf 4 Nov @ 9:15am 
Only if the CE Team makes a patch.

As far as I know the Author has less than zero interest in CE. Just read the complete mod description ;)
choubaka7474 31 Oct @ 8:42am 
IS THIS CE COMPATIBLE????
:steamhappy:
darknutter 18 Oct @ 1:11pm 
I'm also getting the Dresser/End Table red errors, even when my ideology doesn't use the Spacer theme, it seems having them on the map with mod loaded causes an issue. Any help would be great.
fgrewsdtxs 14 Oct @ 7:26pm 
옴니서번트가 Surrogate Mechanoid 모드처럼 보모 기능도 가능하게 해주시면 어떨지...