Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Gates of Steel---FrameWork(Discontinued)
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Unit Set (New units): Unit Set
Sound: Sound
File Size
Posted
Updated
10.116 GB
18 Mar, 2023 @ 3:33am
21 May @ 9:13am
863 Change Notes ( view )
You need DLC to use this item.

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Gates of Steel---FrameWork(Discontinued)

In 1 collection by HOBOE
gates of steel mod collection/钢铁征服mod合集
21 items
Description
Part of the inspiration for this mod comes from another game:"Hex Of Steel"

Mod does not rely on DLC to run, but it is recommended to have all DLCs for a complete experience

This is a framework!!!!
The framework provides all changes except for units, but does not include any unit modifications. If you want to play real mod content, please play the early or late version

early war mod
late war mod

Gates of steel mod collection warning:
main version and submod

how to use these "gates of steel submod"?
1.choose gates of steel framework and early version/late version,apply it
2.choose all submod you want use,apply it
Only two applications are needed in total

Notes on map scripts
This mod has an independent map script, created on an automatic air defense mod. I do not recommend you opening any mods related to map scripts, as this can lead to many unexpected situations, such as friendly defenders AI tanks attacking friendly forces

Please note that do not enable other map script mods. Do not enable related other map script mods, as this mod is already include with automatic air defense/medical mods, etc

/discord /link
https://discord.com/invite/aK3ehByAxc

for example:

Some sound effects modifications - light weapons/artillery/anti-aircraft guns and so on

More new voice line corresponding to each unique soldier, such as ranger and jaeger

unit get random state in battle:bleed,panic,stun

need use unit ability sub mod to effect, but this feature cannot be used for multiplayer games after being enabled:
http://= https://steamproxy.com/sharedfiles/filedetails/?id=3331490165 ]Unit ability sub mod

1.Systematic modifications

tank hull down,you can find in Attack options,In the bottom right corner

Diversified cannon sandbags,Different types of cannon will now build different sandbags for Vehicle sandbags

Maximum camera height raised

Fixed light weapon damage, basic infantry will be killed after being hit 1-3 times at any distance

Unified modification of range/penetration depth scale for better combat experience

Killing any unit will no longer earn most points. Victory points will now only be earned by hold flag

The enemy follows a division system, and each game AI will select a division, such as infantry division, artillery division, armored division, focusing on deploying corresponding types of units

selectable unit ability sub mod, but this feature cannot be used for multiplayer games after being enabled:
http://= https://steamproxy.com/sharedfiles/filedetails/?id=3331490165 ]Unit ability sub mod

2.Gameplay modification

Btr can supply infantry with light weapon ammunition in a small area

Basic infantry can deploy sandbag,Small foxholes can be dragged out in a row like sandbags for construction

Units will now automatically attempt to throw grenades at enemy infantry more frequently

The 105-150mm level artillery will now adopt the AS2 artillery firing mode, and the artillery will enter a long cooling period after a rapid burst of fire

Some self-propelled guns have been changed to curved firing units:
su76,m4-105,sig33b,bison,stuh42,isu152/122s,su152/122 and so on

3. Difficulty buff

Easy difficulty:
Enemy--
Health 0.33
Shooting accuracy 0.33
Handgrenade throwing interval of 1.5
Health restored 0.5
Received damage of 1.0 within the cover
Probability of hitting inside the cover is 1.0
Probability of hitting when lying down 1.0
Friendly army--
Health value 1.5
Players--
HP 2.0
HP restored 5.0
Received 0.2 damage inside the cover
The probability of hitting inside the cover is 0.2
Probability of hitting when lying down 0.2
Normal difficulty:
Enemy--
Health value 0.5
Shooting accuracy of 0.5
Health restored by 0.75
Received damage of 0.9 within the cover
The probability of hitting inside the cover is 0.9
The probability of hitting when lying down is 0.9
Friendly army--
Health value 1.0
Players--
Health value 1.5
HP Recovery 2.0
Received 0.5 damage inside the cover
The probability of hitting within the cover is 0.5
Probability of hitting when lying down is 0.5
Hard Difficulty level:
Enemy--
Health value 0.7
Shooting accuracy 0.6
HP recovery 1.0
Received 0.75 damage inside the cover
The probability of hitting inside the cover is 0.75
hitting probability of 0.75 when lying down
Friendly army--
Health value 1.0
Players--
Health 1.25
HP recovery 1.0
Received 0.75 damage inside the cover
The probability of hitting inside the cover is 0.75
hitting probability of 0.75 when lying down
Heroic difficulty:
Enemy--
Health value 1.2
Shooting accuracy of 0.8
1.5 consecutive bullets fired
Vehicle armor value 1.05
Vehicle Health 1.2
HP recovery 1.2
Received 0.65 damage inside the cover
The probability of hitting inside the cover is 0.65
Probability of hitting when lying down is 0.65
Friendly army--
Health value 0.75
Players--
Health value 1.0
Shooting accuracy of 0.9
Continuous firing of 0.7 bullets
Vehicle armor value 0.9
Vehicle health value is 0.9
Health restored by 0.75
Received damage of 0.9 within the cover
The probability of hitting inside the cover is 0.9
The probability of hitting when lying down is 0.9

4.Note!

If mod does not update normally, please subscribe again

Mod follows normal game difficulty, if you want larger battle:
enhance mod

Mod follows normal game difficulty, if you want small battle:
decrease mod

The enhance mod AI strength is enough. If you want more difficult, use this enhanced mod replace:
crazy conquest gos special mod

early conquest version:
early war mod

late conquest version:
late war mod

few ai artillery patch:
late war Reduce artillery mod

spawn menu Compatibility Version:
gos spawn menu

For more sub mods, please read the mod collection,such as other mod compatible,increase victory score

CREDITS

italy and some other skin resource from: @mandingo
Men of War: Assault Squad 2-Epic Italian Skins

Waffen-ss resource from:
W.H.U.B.U=WSS/Heer/Usa/British/Units

Author of some Fortification: @MrCookie

This mod,It has already been included, do not use it with latewar mod again :
Improved Ammo Selection & Auto-medic & Random Weather
Popular Discussions View All (4)
0
31 Jan, 2024 @ 12:30am
PINNED: CREDITS LIST
HOBOE
0
30 Jan, 2024 @ 2:35am
PINNED: Notes on map scripts-地图脚本注意事项
HOBOE
0
12 Jan, 2024 @ 10:22pm
PINNED: Some units in this mod have unique voices-该mod中一些部队有独特语音
HOBOE
782 Comments
vane.the.overlord 10 hours ago 
What happened to the mod? it was the best thing ever
bilibili.Adx 29 May @ 2:00am 
Program will be terminated.
APP ERROR: File not found
resource/entity/-vehicle/germany/car/kubelwagen/suspback.plyC:\WORK\PROJECT 2\gohlGEM\source worklelORepository.cpp:374)
RIP=7ffc7c0d2bdc [main loop]
RAX=00000000
RBX=2a01325e0
RCX=00000000
RDX=00000000
R51=2efcfb810
RD1=0bad0001
RSP=0515db40
RBP=00000176
>>>>>>>>> gul.cmd.exec all
>>>>>>>> guLcmd.exec(generig>>>>>>> guicmd:exec generic
>>>>>> gui.mp.showpage
>>>>>guipm:show
>>>> gui:pm:activate(page launcher multiplayer)>>> entity:raw>>file "/entity/-vehicle/germany/car/kubelwagen/kubelwagen.def">file "kubelwagen.mdl"
222
"suspback.ply"a}223:224:225:
"id=body;"}226:
0.01120.4102)
{VolumeView
fbone "suspfront"
{parameters
{Position 26.2771
CALL TO ARMS -GATES OF HELL-v1.051.0-standard x642025.05.2314:03-x64-026fe86c9-0x0165BE39

有大佬知道怎么解决吗
老肉 27 May @ 8:38am 
Program will be terminated.
APP ERROR: File not found
resource/entity/-vehicle/germany/car/kubelwagen/suspback.plyC:\WORK\PROJECT 2\gohlGEM\source worklelORepository.cpp:374)
RIP=7ffc7c0d2bdc [main loop]
RAX=00000000
RBX=2a01325e0
RCX=00000000
RDX=00000000
R51=2efcfb810
RD1=0bad0001
RSP=0515db40
RBP=00000176
>>>>>>>>> gul.cmd.exec all
>>>>>>>> guLcmd.exec(generig>>>>>>> guicmd:exec generic
>>>>>> gui.mp.showpage
>>>>>guipm:show
>>>> gui:pm:activate(page launcher multiplayer)>>> entity:raw>>file "/entity/-vehicle/germany/car/kubelwagen/kubelwagen.def">file "kubelwagen.mdl"
222
"suspback.ply"a}223:224:225:
"id=body;"}226:
0.01120.4102)
{VolumeView
fbone "suspfront"
{parameters
{Position 26.2771
CALL TO ARMS -GATES OF HELL-v1.051.0-standard x642025.05.2314:03-x64-026fe86c9-0x0165BE39
Tsukishima Yuri 27 May @ 1:59am 
无DLC,打了框架+末期征服+减少火炮+增强Mod,无限启动游戏报缺少resource/entity/-vehicle/germany/car/kubelwagen/suspback.ply错误,缺少桶车是个什么报错
queny 25 May @ 2:03pm 
Gosh, what a loss to the game! These mods made Gates of Hell so immersive and addictive in Dynamic Campaign. What other framework mod compares? Anyway, all the very best to you in your future, brilliant endeavours Hoboe!
robinhood 25 May @ 4:15am 
hey mate, thankyou so much for this mod, truly the best out there. sad to see you go but real life happens, all the best
BIRUSEN 25 May @ 1:19am 
I've been playing this game for years and this mod in my opinion is the best of all, it looks like a new game, I'm sorry that due to personal circumstances you won't be able to update it although I would like you to do it, in any case, congratulate you for this great work and hopefully these circumstances will be solved.
monitor54 24 May @ 9:09am 
Just discovered the mod yesterday and i was able to have fun with it before the update broke it. I just want to say that you have done a amazing mod and i had a lot of Fun playing it ! Thanks a lot for your work and the time you put into it !
Digger 24 May @ 7:46am 
:((((((
HOBOE  [author] 24 May @ 7:41am 
@Digger

hello!Thank you for providing the information. But I have given up maintaining and updating all my mods.So I am unable to provide assistance.You can seek help from others or create your own fix patch