Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Gates of Steel---FrameWork(Resume updates)
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Unit Set (New units): Unit Set
Sound: Sound
File Size
Posted
Updated
16.049 GB
18 Mar, 2023 @ 3:33am
17 Oct @ 6:48am
910 Change Notes ( view )
You need DLC to use this item.

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Gates of Steel---FrameWork(Resume updates)

In 1 collection by HOBOE
gates of steel mod collection/钢铁征服mod合集
23 items
Description
Part of the inspiration for this mod comes from another game:"Hex Of Steel"

Mod does not rely on DLC to run, but it is recommended to have all DLCs for a complete experience

This is a framework!!!!
The framework provides all changes except for units, but does not include any unit modifications. If you want to play real mod content, please play the early or late version

early war mod
late war mod

Gates of steel mod collection warning:
main version and submod

how to use these "gates of steel submod"?
1.choose gates of steel framework and early version/late version,apply it
2.choose all submod you want use,apply it
Only two applications are needed in total

Notes on map scripts
This mod has an independent map script, created on an automatic air defense mod. I do not recommend you opening any mods related to map scripts, as this can lead to many unexpected situations, such as friendly defenders AI tanks attacking friendly forces

Please note that do not enable other map script mods. Do not enable related other map script mods, as this mod is already include with automatic air defense/medical mods, etc

/discord /link
https://discord.com/invite/aK3ehByAxc

for example:

Some sound effects modifications - light weapons/artillery/anti-aircraft guns and so on

More new voice line corresponding to each unique soldier, such as ranger and jaeger

unit get random state in battle:bleed,panic,stun

need use unit ability sub mod to effect, but this feature cannot be used for multiplayer games after being enabled:
http://= https://steamproxy.com/sharedfiles/filedetails/?id=3331490165 ]Unit ability sub mod

NEW VEHICLE
add lost of new vehicle,even super heavy tank for german,soviet,usa

1.Systematic modifications

You can use another set of resource panels in battle to purchase supplies, additional reinforcements, and be completely independent of the original stage units

tank hull down,you can find in Attack options,In the bottom right corner

Diversified cannon sandbags,Different types of cannon will now build different sandbags for Vehicle sandbags

Maximum camera height raised

Fixed light weapon damage, basic infantry will be killed after being hit 1-3 times at any distance

Unified modification of range/penetration depth scale for better combat experience

Killing any unit will no longer earn most points. Victory points will now only be earned by hold flag

The enemy follows a division system, and each game AI will select a division, such as infantry division, artillery division, armored division, focusing on deploying corresponding types of units

selectable unit ability sub mod, but this feature cannot be used for multiplayer games after being enabled:
http://= https://steamproxy.com/sharedfiles/filedetails/?id=3331490165 ]Unit ability sub mod

2.Gameplay modification

Btr can supply infantry with light weapon ammunition in a small area

Basic infantry can deploy sandbag,Small foxholes can be dragged out in a row like sandbags for construction

Units will now automatically attempt to throw grenades at enemy infantry more frequently

The 105-150mm level artillery will now adopt the AS2 artillery firing mode, and the artillery will enter a long cooling period after a rapid burst of fire

Some self-propelled guns have been changed to curved firing units:
su76,m4-105,sig33b,bison,stuh42,isu152/122s,su152/122 and so on

3. Difficulty buff

Easy difficulty:
Enemy--
Health 0.33
Shooting accuracy 0.33
Handgrenade throwing interval of 1.5
Health restored 0.5
Received damage of 1.0 within the cover
Probability of hitting inside the cover is 1.0
Probability of hitting when lying down 1.0
Friendly army--
Health value 1.5
Players--
HP 2.0
HP restored 5.0
Received 0.2 damage inside the cover
The probability of hitting inside the cover is 0.2
Probability of hitting when lying down 0.2
Normal difficulty:
Enemy--
Health value 0.5
Shooting accuracy of 0.5
Health restored by 0.75
Received damage of 0.9 within the cover
The probability of hitting inside the cover is 0.9
The probability of hitting when lying down is 0.9
Friendly army--
Health value 1.0
Players--
Health value 1.5
HP Recovery 2.0
Received 0.5 damage inside the cover
The probability of hitting within the cover is 0.5
Probability of hitting when lying down is 0.5
Hard Difficulty level:
Enemy--
Health value 0.7
Shooting accuracy 0.6
HP recovery 1.0
Received 0.75 damage inside the cover
The probability of hitting inside the cover is 0.75
hitting probability of 0.75 when lying down
Friendly army--
Health value 1.0
Players--
Health 1.25
HP recovery 1.0
Received 0.75 damage inside the cover
The probability of hitting inside the cover is 0.75
hitting probability of 0.75 when lying down
Heroic difficulty:
Enemy--
Health value 1.2
Shooting accuracy of 0.8
1.5 consecutive bullets fired
Vehicle armor value 1.05
Vehicle Health 1.2
HP recovery 1.2
Received 0.65 damage inside the cover
The probability of hitting inside the cover is 0.65
Probability of hitting when lying down is 0.65
Friendly army--
Health value 0.75
Players--
Health value 1.0
Shooting accuracy of 0.9
Continuous firing of 0.7 bullets
Vehicle armor value 0.9
Vehicle health value is 0.9
Health restored by 0.75
Received damage of 0.9 within the cover
The probability of hitting inside the cover is 0.9
The probability of hitting when lying down is 0.9

4.Note!

If mod does not update normally, please subscribe again

Mod follows normal game difficulty, if you want larger battle:
enhance mod

Mod follows normal game difficulty, if you want small battle:
decrease mod

The enhance mod AI strength is enough. If you want more difficult, use this enhanced mod replace:
crazy conquest gos special mod

early conquest version:
early war mod

late conquest version:
late war mod

few ai artillery patch:
late war Reduce artillery mod

spawn menu Compatibility Version:
gos spawn menu

FONT rework submod:
gos FONT

weapon sound submod:
gos RO2 weapon sound

For more sub mods, please read the mod collection,such as other mod compatible,increase victory score

CREDITS

italy and some other skin resource from: @mandingo
Men of War: Assault Squad 2-Epic Italian Skins

Waffen-ss resource from:
W.H.U.B.U=WSS/Heer/Usa/British/Units

Author of some Fortification: @MrCookie

This mod,It has already been included, do not use it with latewar mod again :
Improved Ammo Selection & Auto-medic & Random Weather
Popular Discussions View All (5)
0
31 Jan, 2024 @ 12:30am
PINNED: CREDITS LIST
HOBOE
0
30 Jan, 2024 @ 2:35am
PINNED: Notes on map scripts-地图脚本注意事项
HOBOE
0
12 Jan, 2024 @ 10:22pm
PINNED: THE NEW VEHICLE
HOBOE
920 Comments
集结部队 23 hours ago 
而且现在部队数量较以前减少,使mod可玩性显著降低
集结部队 23 hours ago 
现在补给车得在图内使用军官慢慢召唤,使补给弹药十分卡手,随机天气是否能够自主选择是否开启,且游戏内视界十分小,选择士兵或者坦克向前看一部分后就看不见了
The Real One 28 Oct @ 1:43pm 
i have my game in english and the entire mod is in english but the crew of the tiger E ACE has chinese names. which seemed weird. great mod
HOBOE  [author] 28 Oct @ 4:08am 
@Hans_Heinrich
模型你来做?
HOBOE  [author] 28 Oct @ 4:07am 
@zwex
rosemi忙于制作其它mod
HOBOE  [author] 28 Oct @ 4:07am 
@集结部队
随机天气是原版内容,补给车添加回去?这东西从来没被移除过,我怎么能添加回去没被移除过的东西
HOBOE  [author] 28 Oct @ 4:06am 
@Ñeet28
when you put your mouse on it,it will tell you what you need to unlock,sadly you even not try one time
Ñeet28 28 Oct @ 3:23am 
You can use another set of resource panels in battle to purchase supplies, additional reinforcements, and be completely independent of the original stage units.
What you mentioned doesn't work for me, it appears dark without the option to select units. thanks
集结部队 27 Oct @ 6:10am 
随机天气能不能去掉或者改成手动开启,时不时整出来点逆天天气太难受了,这个mod是纯纯的负面buff啊,而且能不能把补给车添加回去,有些时候玩炮兵等补给就很难受,搞工兵补给的话多了也卡
:steamthis:
zwex 25 Oct @ 7:21am 
钢铁征服生成菜单没了