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Star Wars KotOR Weapons and Armor
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Mod, 1.5
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203.652 MB
2023년 2월 25일 오후 1시 09분
2025년 4월 28일 오후 4시 06분
업데이트 노트 41개 (보기)
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Star Wars KotOR Weapons and Armor

guy762님의 1 모음집
[OFFICIAL 1.5] Star Wars Knights of the Outer Rim (KotOR)
아이템 17개
설명
[github.com]
[github.com]
Adds blasters, lightsabers, vibroblades, grenades, gadgets, armors, equipment, and the full upgrading system from Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II: The Sith Lords!


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- All melee weapons supported with animations!
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- All weapons have preset settings!
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- All weapons have preset hand positioning!
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- Large lightsaber crystal formations will spawn in crystalline caverns!
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ADDITIONAL NOTES:
~~~~~~~~~~~~~~~~~
- JECSTOOLS: NO LONGER REQUIRED

- ATTACK VERBS: The attack commands don't like to go through unless you toggle the "fire at will" gizmo off while your pawn is drafted.

- ARMOR: Most armors don't have "fat" bodytype textures. I am actively working towards making these for the KotOR Factions mod's release.


~~~~~~~~~~~~~~
KNOWN ISSUES:
~~~~~~~~~~~~~~
- There's a bunch of "incorrect ForcedMiss settings" error messages that pop up in the error log. You can ignore those. For some reason the game wants weapons to only fire explosive projectiles if they have forcedMiss settings enabled, but it works perfectly fine if normal projectiles are used despite the error message it gives.

- There are also some "ErrorInParallelForEach" error messages that pop up with Vanilla Psycasts Expanded installed. I believe these are related to something in the PawnKind modExtension, but I have no idea what, and it doesn't seem to affect gameplay at all. You can (tentatively) ignore these too.

- Some users may be unable to scroll down in the vanilla research UI when on the SWKotOR tab, cutting off some of the research projects from view. I have zero clue what to do about this other than recommending a research UI overhaul mod since I think this is a base game issue, and my research projects & tab seem to be set up correctly in xml. TO FIX THIS I strongly recommend using this mod or another research screen overhaul mod: https://steamproxy.com/sharedfiles/filedetails/?id=3263594757

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WHAT'S NEXT?
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[docs.google.com]

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CREDITS:
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kaitorisenkou - graciously added a bunch of vital stuff to their ModularWeapons mod so this project was possible!
Sovereign - drew all vibroweapons and donated Tusken-related things
MajesticMadman - drew the workbench
Lee - coding, made the excellent Lightsaber Stance system now included as a standalone in this mod (if The Force: Lightsabers isn't loaded)
Immortalus - drew the Sith Lord apparel and lightsabers
Slamurmum - commissioned and donated the Sith Lord apparel and lightsabers
guy762 - drew everything else, wrote all xml

Refer to the KotOR Resources & Materials page for full project credits!


SPECIAL THANKS:
~~~~~~~~~~~~~~~~

Darthsawyer - bug reporting






Our other mods:


[ko-fi.com]
인기 토론 모두 보기(3)
3
2025년 6월 20일 오전 3시 26분
combat extended?
blizzardcaster
5
2024년 7월 17일 오후 7시 07분
Error with SOS log 18JUL24
Aranador
0
2025년 3월 23일 오후 12시 35분
Incompatability with The Force Psycast
Rappers
댓글 436
nikita150u 6시간 전 
Why tf sabers weight more than 5 kg???
⚡ÆLP⚡ 2025년 7월 11일 오후 1시 29분 
1.6?
Firebringer4 2025년 7월 11일 오전 11시 14분 
any chance this gets updated to use modular weapons 2.0?
Mug 2025년 6월 28일 오후 4시 49분 
Color crystals for lightsabers are in caves, and can be bought from merchants or towns.
Gogglechu 2025년 6월 26일 오후 1시 25분 
Could not find a type named LightsaberIntergration.JobDriver_TransformCrystal

Getting this error, maybe that's why I have no crystals? I'm sorry I know little to nothing about mods and coding
Gogglechu 2025년 6월 26일 오전 7시 47분 
Anyone know where to find colour crystals for lightsabers?
Big Cheese 2025년 6월 22일 오후 2시 21분 
Will there be compatibility with Outer Rim?

Or a lite version?
Big Cheese 2025년 6월 22일 오후 1시 35분 
This feels like a SLIGHTLY less vanilla friendly version of outer rim

Still cool though since Outer Rim doesn't have a lot of Old Republic content
LUK3 2025년 6월 14일 오전 11시 39분 
is it possible to update this to work with Modular Weapons 2?
BiggestVhagarFan 2025년 6월 11일 오후 7시 47분 
Would it be possible to just have an apparrel version?