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Error patching SWCP.Core.JobDriver_AICastAbilityAtTarget - HarmonyLib.HarmonyException: Patching exception in method System.Void Verse.AI.JobDriver::Cleanup(Verse.AI.JobCondition condition) ---> System.Reflection.TargetException: Non-static method requires a target.
and
Error patching SWCP.Core.JobDriver_AttackHybrid - HarmonyLib.HarmonyException: Patching exception in method System.Void Verse.AI.JobDriver::Cleanup(Verse.AI.JobCondition condition) ---> System.Reflection.TargetException: Non-static method requires a target.
I'm also seeing a pile of errors related to this mod and the Melee Animation mod (which I confirmed to be suggested to be used). Seems to be related to animal weapons not having textures for MeleeAnim to use.
There are also exceptions thrown that are specifically related to the resources and materials mod, but are not (as far as I can tell), Harmony related. I'll put them under that mod.
https://gist.github.com/HugsLibRecordKeeper/30a5aa135c51c11085717873ae6a8625
https://gist.github.com/HugsLibRecordKeeper/0aef9ab3106a68320ab5c21d204329a5
Start of stack trace it says.
https://gist.github.com/HugsLibRecordKeeper/341153bfe59e12e70f43b68d4fb6e4e7
https://gist.github.com/HugsLibRecordKeeper/87a9f5ae75bbf4c722cf465ff753b8c2