Project Zomboid

Project Zomboid

845 ratings
Even More Traits
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1.533 MB
28 Aug, 2022 @ 7:16am
9 Dec @ 11:56am
66 Change Notes ( view )

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Even More Traits

Description
Another trait mod made by someone else, Adds 17 positive traits and 14 negative ones. Including many traits that affect stress/panic as well as combat effectiveness and XP gains.

B42 update is out!
B42 and beyond need my Stat Tweaker Library. this used to be part of EMT but i split it because i figured other people would want to make stats like mine.
https://steamproxy.com/sharedfiles/filedetails/?id=3415375593

B42 version of EMT should allow for multiple characters on the same machine (hopefully, i couldn't test it) so NPC mods and split screen will work when those come around.



For a full list of the traits added by this mod and a full description of their effects and functionality, check the Discussions tab of this mod.




Known Issues;
Some of the traits might be buggy, heres a list of the known issues; (i'll start fixing these on tuesday)
Temperature traits are removed unless i can find a workaround since you cannot manually change character temperature anymore.
Wanderer doesn't reduce stress/unhappiness like its supposed too.
ADHD not only blocks boredom reduction from reading, but it actually stores its boredom gain until you stop reading and then gives it to you all at once. this behavior will have to be changed.

Soft compatibility problems with Expanded Traits by Draco, having both mods will cause some text to use the text from the other mod. which can be a little bit wierd. functionally it should be compatible though.

B41 ONLY (hopefully): Conflicts with split screen and survivor mods. causes wierd effects like infinite endurance and instant max boredom. some of the traits work, but the framework itself needs to be redesigned to account for multiple characters running from the same computer. which is the root of a lot of these issues.



Translation Information
The only language I speak is english, and i don't have anyone who can translate for me consistently. So the only language that is fully supported right now is english.
If you would like to offer your help with translations then join this discord
https://discord.gg/FgvW5vDyYV

ping me when you join the discord and i'll give you the Translator role so you can post in translator submissions.
The translation files are available to anyone in the server in the #Info channel

Current Translations;
English ( EN )
Spanish ( ES ) by Lion Shakxtra
Simplified Chinese ( CN ) by Persoff
Itiallian ( IT ) by Aloy__02
Russian ( RU ) by DEFKLUKER and Kazakhich
Polish ( PL ) by Cytryna122
German ( DE ) by Kandlo

Partial Translations
Portuguese ( português ) by Não é o Gui ;)

Workshop ID: 2855320431
Mod ID: LazoloTraits
Popular Discussions View All (8)
10
5 Oct @ 8:18am
Bug Report
Frostyred
41
23 Nov @ 4:04pm
PINNED: Traits and their effects
Dr. Lalaoz
8
26 Sep @ 4:33am
Bug Report
Noxios
508 Comments
Sinatra 14 Dec @ 5:11am 
https://steamproxy.com/sharedfiles/filedetails/?id=3434453874&searchtext=

This guy managed to make his mod work. I've tested it, traits show up (on singleplayer)
Bobitec 12 Dec @ 8:11pm 
Yes, you realy understand what that mean... I can confirm you that all mods that add traits have to be deactivated for the last update...
Dr. Lalaoz  [author] 12 Dec @ 4:40pm 
If that line is breaking in that way, that means that update broke every mod that adds traits using that method. including More Traits.
its saying that "TraitFactory" doesnt exist, which means its either not defined by MainCreationMethods anymore, or the name was changed. I don't have time to look into a fix right now but if you find a mod that can add traits successfully, send it to me and i'll copy their method.
Bobitec 11 Dec @ 10:11am 
+1 don't work anymore with the Unstable Branch :
https://i.imgur.com/Dox6fMy.png
Dr. Lalaoz  [author] 9 Dec @ 12:01pm 
Thats a weird bug, but it proves a well known issue with zomboid modding

If you look at the function chain, its all from StatTweaks until it jumps to LazoloMain before it errors. the thing is that function works fine on the LazoloMain chain of functions.
The only way that should have broken in that way is if it called the function without being able to access the stored variable. which i didn't think was possible.

I pushed an update that removes the stored variable from that function, since its been causing the most problems lately.
gremlin 7 Dec @ 11:16am 
`attempted index: getCurrentGameSpeed of non-table: null
function: GetGSMulti -- file: LazoloMain.lua line # 176 | MOD: Even More Traits [b42]
function: DoGradualChangeFor -- file: StatTweaksMain.lua line # 154 | MOD: Stat Tweaks Lib
function: LazoloApplyGradualStatChanges -- file: StatTweaksMain.lua line # 178 | MOD: Stat Tweaks Lib
function: LazoloLibMain -- file: StatTweaksMain.lua line # 261 | MOD: Stat Tweaks Lib
java.lang.RuntimeException: attempted index: getCurrentGameSpeed of non-table: null
gremlin 7 Dec @ 11:13am 
I keep getting an error every game tick for an issue relating to getCurrentGameSpeed

nothing seems broken, just makes the error box constantly tick up into the thousands
xDZ2k 2 Dec @ 5:33pm 
yo the traits working for me and all that but is this error thing genunie or just saying that
Dr. Lalaoz  [author] 2 Dec @ 1:50pm 
If you don't know how to find the error, add -debug to your launch options for zomboid, then open the world, the error screen should pop up immediately if it errors when you spawn in, then at the top left is a button to open the error list.
Alternatively, you can find a mod that shows you the errors without needing to be in debug mode.
Dr. Lalaoz  [author] 2 Dec @ 1:48pm 
what is the error?
it should say a line number and a function name, followed by the stack trace. I don't really need the stack trace, just the error and the line number will do.