Total War: WARHAMMER III

Total War: WARHAMMER III

1,537 vurderinger
Factionwide Resource Bonuses Enhanced
9
5
13
4
4
2
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
overhaul
Tags: mod
Filstørrelse:
Offentliggjort:
Opdateret:
677.916 KB
5. apr. 2022 kl. 8:27
4. dec. kl. 13:07
50 ændringsbemærkninger ( vis )

Abonner for at downloade
Factionwide Resource Bonuses Enhanced

Beskrivelse
Introduction
Resources, they're good for trading, right? Wrong! Resources have many more applications than just throwing them at other people. This mod teaches you how to actually use resources, rather than leaving it to the AI to figure out.

Features
  • Resource buildings and landmarks all provide various factionwide bonuses when built.
  • Trade agreements suck up more resources so you receive more gold.

Most resource bonuses are standardized, but a few do not fit the mold exactly.

The most common resource bonuses are:
  • Animals: Speed and charge bonus % for cavalry, plus minor growth
  • Dyes: Recruitment cap for heroes
  • Furs: Minor growth or missile resist
  • Gems: Lord and hero XP, plus "tax rate"
  • Gold: Lord and hero XP, plus upkeep
  • Iron: Melee damage and armor
  • Ivory: Physical resistance
  • Marble: Construction cost
  • Medicine: Replenishment
  • Pasture: Growth and charge bonus % for all units
  • Pottery: Minor growth and/or construction time
  • Salt: Trade good production
  • Spices: Trade income
  • Wine: Public Order
  • Wood: Ammunition and missile damage

Compatibility
Fully save game compatible.
Compatible with any mod that does not affect resource building or landmark effects.

Known Issues
None.

Shameless Plug

This is far from the only mod I've put out. My library of Warhammer 3 mods can be found at: https://steamproxy.com/profiles/76561198039493969/myworkshopfiles/?appid=1142710

If you enjoy this mod, make sure to

It improves mod visibility
425 kommentarer
Thank you
sarumanthecursed 5. dec. kl. 12:01 
Thank you
Commisar Jon Fuklaw  [ophavsmand] 4. dec. kl. 18:35 
Critical fixes only today.
CotTan 4. dec. kl. 18:30 
the mod doesn't seem to have effect on the new slaanesh faction?
Commisar Jon Fuklaw  [ophavsmand] 4. dec. kl. 13:35 
Restarting steam should also do it. Steam not pushing updates in a timely manner is well known.
mastress 4. dec. kl. 13:34 
Resubbing solves the error at the start! Awarded! Thank you!
Commisar Jon Fuklaw  [ophavsmand] 4. dec. kl. 13:10 
Should be fine now.
Briscoletta 4. dec. kl. 12:05 
I confirm the crash on start, almost all mods give the same db table error
dannis 4. dec. kl. 11:39 
This mod causes me 7.0 game to crash upon launch with a db table error.
James Williams 17. sep. kl. 14:34 
I think clay is like -1% construction time