Total War: WARHAMMER II

Total War: WARHAMMER II

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Zeus's Survival Mod (OBSOLETE - USE KAM'S SURVIVAL)
   
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Tags: mod, Campaign
File Size
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581.679 KB
31 Jan, 2021 @ 12:08pm
1 Change Note ( view )

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Zeus's Survival Mod (OBSOLETE - USE KAM'S SURVIVAL)

In 1 collection by Kman124
Sigmar's Heirs Survival Overhaul
41 items
Description
Attention: Kam has updated his non-SFO survival mod, so please use the OG. This mod is (for now at least) obsolete, but I will still be updating the SFO version once SFO updates.

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Updated version of kam2150's survival mod (major credit to him), found here:

https://steamproxy.com/sharedfiles/filedetails/?id=1228155201&searchtext=sfo+survival+mod

SFO version here: https://steamproxy.com/sharedfiles/filedetails/?id=2386629441

DESCRIPTION:

Balanced for VANILLA. My first mod, so please post any issues, imbalances, incompatibilities and other questions etc. in the comments.

Units for Skaven, Vampire Counts, Greenskins, Chaos, Norsca and Beastmen all have increased unit sizes and some other stat alterations for balance purposes (mostly done by kam2150).

From kam2150's mod page:

"Certain units got large increase in number (300 strong Zombie/Goblin/Ungor units) at the cost of small HP reduction (so they are easy to kill but still stronger than before due to numbers) while other got either HP buffs, stats buffs or small unit size increase.

It should not be uncommon to face 4-5 thousand enemies in single army! Hopefully this will lead to some epic battles!"



COMPATIBILITY:

NOT COMPATIBLE WITH SFO OR ANY OTHER UNIT MODS FOR EVIL FACTIONS THAT ADD NEW UNITS. However, compatible with new unit mods for order factions, because those tables aren't touched. New units for vanilla evil factions should still work, but they will not be increased in unit size.


14 Comments
marc.on.pluto514 29 Aug, 2022 @ 9:32am 
tww3?
Kman124  [author] 9 Sep, 2021 @ 12:09pm 
Edit: As Kam has updated his SFO version, I will not be updating my SFO version either. Please use his mod, which is the OG anyway. Thanks.
Kman124  [author] 6 Aug, 2021 @ 7:20am 
ATTENTION: Kam has updated his non-SFO survival mod, found here: https://steamproxy.com/sharedfiles/filedetails/?id=2380390825 . Please use this mod instead of mine, as this mod is now obsolete and I will not be updating it further. I will still be updating the SFO version of this mod.
Ayefinezerb 27 Jul, 2021 @ 4:52am 
Hello
I think it needs an update cause the beastmen units still have maintenance cost with this mod
thanks
thomasweeden 8 Jul, 2021 @ 10:11am 
works great for me. Played a few easy empire campaigns on vanilla where the order tide always rules. With this turned on, I knew sh*t was gonna hit the fan when karaz a karak got wiped out after 30 turns. Clan Moulder have taken the north, Grimgor to the south and the vampire counts are brutally strong to defeat now with double Varghulfs and Terrorgheists. There's barely any allies or empire left. Just Karl on Deathclaw stands in the way of Evil now
Kman124  [author] 27 Apr, 2021 @ 8:33pm 
should not need an update
marc.on.pluto514 22 Mar, 2021 @ 3:06pm 
update
Warcommissar1 17 Feb, 2021 @ 9:14pm 
sweet
RexJayden 17 Feb, 2021 @ 12:42pm 
Hooray! Thank you for this. :winter2019happyyul:
Kman124  [author] 16 Feb, 2021 @ 6:16pm 
Of course, but just make sure to give credit to Kam2150 because he's the original author