Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Tested on my mods and 10+ other mods.
AI recruits troops created by mods. But preference is given to the original troops.
Latest changes have been uploaded.
Now all problems described earlier should have disappeared and AI behavior should have changed.
A side effect can be a decrease in the number of Armies that the AI has at a time. In this case, I would like to ask you to inform me about it so that I can fix this issue.
Unfortunately, Massilia (my enemy), Very Strong though it now is, has me staring them down nearby, yet they refuse to make more troops at their capital. In other words, the enemy can't simply be given huge amounts of money, they also need to understand that they must use it, and they must use it to make elite troops, not crappy Levy Freemen.
About units. During the tests AI calmly recruits units created with the help of mods. There are minor exceptions, but I will deal with them in the next patch.
About complexity. If you play for Rome or the Seleucids, enemy really does not seem much more dangerous. But for smaller factions, the difficulty has increased at the moment (tested on Pergamon, Athens and Galatia). Especially in the early stages.
At the moment, only problem is the speed of construction of buildings for AI. This and a few more fixes will be added in the next patch. I delayed with it because of the work on the main mod. I'm sorry.
The amendments will be released within 24-36 hours.
For you.
I am assuming there is a mod conflict.
But in any case, your feedback is important and I will check everything again.
And lastly, let me remind you. You should not use this mod at the same time as other amplifying and changing AIs. Compatibility is not guaranteed.