Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Naxos Station - D
   
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Blueprint: Base
Tags: Blueprint
File Size
Posted
Updated
116.485 KB
1 Sep, 2020 @ 4:06am
15 Nov, 2020 @ 1:23pm
6 Change Notes ( view )

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Naxos Station - D

Description
Naxos Station - D
A Level 20, Tier 4, Size class 14, Space Station
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This is a Modification of Hlnar's Naxos - Station
A link to that Station has been added to the Bottom of this page.


I came across this station a while back in Alpha 8.x, I believe.
It was nice! Had everything I was ever going to want.
Then came the CPU Tiers.
And all the changes that have led us to this point in time.
The original Station is a T1.
I really liked the design, so I decided to Modify it a little bit.
You know, to bring it into compliance with current game standards.

I knew right away this was going to be Tier 4.
I just needed to find a location for the new hardware.


Engineering:
This area has had a complete overhaul.
It has been expanded and now takes up one side of the second floor.
I removed & used the three empty rooms for this.
Moved some of the Fuel, O2 & most of the Solar Batteries to this room.
and then made it a secure room.
Since this is a "Space" station and solar power is free.
I made a few changes with the Solar array.
The solar panels are down to 15 (to be in compliance).
Plus, they have all been relocated to the Sun side of the station.
Relocated the 12 solar Batteries to engineering and added 16 more to this room.
Plus added 24 more, in various locations (all hidden).
Added a second T1 Generator. Plus 4 T4 CPU Extenders.

The Mall:
This is mostly the same as it was.
A few shops have had to close due to the Pandemic.
However, that made room for other merchants to move in.
The best acquisition was getting "Here to There" a location in the Mall!
Plus, we now have a "Weapons Locker"
In the Bar, I did redo on the facilities.
There is now separate Ladies & Men's room.
Added a few special drinks to the Menu, & TaDa! the place is hopping again.

The Farm:
Just cleaned up and re decorated the room.
I also added Switches to turn off the Grow lights by banks. (8 banks of 12 plots in total)
For the Plots you do not use, or not using yet.

The Crating Bay:
Added an access from the Mall.
Cleaned up the area and added Switches to all the Constructors, Furnaces & De-Constructor.
Used Switches for the Food Processors (Now down to 2 instead of 4)

The Med Bay:
Or Hospital if you prefer.
I left this as it was. Why mess with a good thing?

Shield:
Added a Shield for protection.
As you never know when you might be attacked.

The Shooting Range:
For when you need to hone your skills.


-Shopping center
-Hospital
-Residential area
-Large farm
-Craft bay
-Shooting Range
-Hangar for 16 SV's
-Platform for a size class 3 CV



Resources Needed are:
=====================

Iron Ingot = 32,862
Titanium Rods = 30,166
Silicon Ingot = 8,173
Cobalt Ingot = 2,442
Copper Ingot = 2,412
Neodynium Ingot = 2,215
Sathium Ingot = 1,900
Carbon Substrate = 1,351
Erestrum Ingot = 667
Zacosium Ingot = 667
Growing Plot (Steel) = 144
Wood Planks = 119
Pentaxid (Raw Material) = 20
Gold Ingot = 9
Large Optronic Bridge = 8
Large Optronic Matrix = 4


Created by Hlnar
https://steamproxy.com/sharedfiles/filedetails/?id=1682506535
12 Comments
Doc  [author] 30 Oct, 2022 @ 5:20pm 
Awesome Video! did get a little vertigo watching it. :steamhappy: Great Job
teakeycee 30 Oct, 2022 @ 12:50pm 
Done! That was a fun conversion. Thank you, to both you and Ehlnar. https://youtu.be/7344HtbSBd0
Doc  [author] 26 Oct, 2022 @ 5:02pm 
Ohhh I am so looking forward to that
teakeycee 26 Oct, 2022 @ 8:38am 
May I convert this into a hostile POI and/or a space wreck? I will cite you as the author, and link to this workshop page, on my YouTube video.I will also point to Ehlnar's original blueprint.
Doc  [author] 10 Jul, 2022 @ 4:22am 
Leorechaun Thank You, I am happy you like the finished product.
Leprechaun 2 Jul, 2022 @ 3:22am 
I've just built this in game, I must admit when i 1st subbed to it, I wasn't overly keen on its look, but wanted something different to use. My god how looks can be deceiving. This has instantly become my number 1 Space station. Its amazing. its like the "Tardis" so much inside that you dont expect from seeing it. again Amazing love it :)
Doc  [author] 24 Nov, 2021 @ 12:07pm 
it's supposed to read I do NOT have Admin rights in the games I spawned it
Doc  [author] 24 Nov, 2021 @ 12:05pm 
That's so weird. I spawned it this morning in both Vanilla & Reforge Eden. In both game's do I have admin rights. I also do not run the Multiplayer server I game on most the time. Have you tried the prefabinfo from the command line? Here is the WIKI for Empyrion https://empyrion.fandom.com/wiki/Empyrion:_Galactic_Survival_Wiki
Cirgon 24 Nov, 2021 @ 11:33am 
cant tell you more than that i get this message when itry to build this on the multiplayerserver i playing on.
i have build other ships/bases up to size class 20 and they work finde for me. The server doesnt have NE or RG so vanillia it would be which you said should work too.
Doc  [author] 24 Nov, 2021 @ 4:13am 
Cirgon, I have used the built in command "prefabinfo" in a fresh Vanilla Game, Fresh Reforged Eden Game & Creative Mode. No Forbidden blocks found. NOTE: to use prefabinfo the blueprint name cannot contain any spaces, You have to rename it. I am also using the most current version of the game. v1.6.3 3512. I would love to help you out in figuring out the issue. I can also tell you that I have spawned and used this blueprint in several single player & Multi player games without any issues.