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Doc
Yup, I read it. I added the extensions of the initial 2 up to 320k and added 2 more cargo controllers by gutting the middle section of the workroom for 2 additional cargo systems with volume of 200k. I might add additional cargo controllers later.
This wasn't my first time deploying stations so deployment was fairly straightforward. That being said the back solar that are reversed to face the sun through the structure were not receiving sunlight, so I popped them off and doubled up on the solars facing the sun on the other side. I went from ~2.43kPU to 4.86 kPU (15 panels total.) You can, without a power penalty, layer 2 solars together facing the sun.
I haven’t gotten around to adding modular turrets yet but it will get there. I don’t like having to retract turrets to land things tbh.
It's a good looking station but like I said, it needs some work out of the box.
From what I can see, this is not a bad comment, so thank you ^^
Cargo space, did u spent a time to read the description I made?
"Storage Capacity
In case you require more storage capacity, the following modification can be apply to the station:
Remove the two container in the craft room to reveal orange blocks behind(...)."
I had to juggle CPU limitation and power consumption, and besides, I was not playing on a weight-enabled server. So, I left people free and allowed to add containers extensions.
Solar panel, did u spent a time to look at pictures I made?
Backside solar panels works fine and, as I tested 5min earlier, deliver the EXACT same amount of energy. Check the orientation.
Turrets, all turrets are retractable, close those you dont need.
I built this station with my own needs. I played on a size class 10 restricted server, which corresponds to the station wihtout any light. I took time to fix it and had to make concessions.
Cargo is bad. 8k volume cargo systems is ludicrously small for a base of any size. Cargo boxes of 16k volume for furnaces is enough for 2 and a half stacks of ore, that’s like nothing.
Backside solar panels are not catching sun, basically running at half the solar capacity.
Turret placement on the CV parking is really irritating. I’m fine with guns but if they are taking that much space you might as well make modular defense towers so that the CVs can park without issue.