Garry's Mod

Garry's Mod

981 ratings
[VJ] Half-Life: Alyx SNPCs (1/2)
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Realism
File Size
Posted
Updated
2.013 GB
10 Apr, 2020 @ 11:20pm
19 Sep @ 11:34am
41 Change Notes ( view )

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[VJ] Half-Life: Alyx SNPCs (1/2)

Description
menu_cleanupgmas in console if there are errors after an update

Requires VJ Base, Half-Life: Alyx SNPCs Content and Dynamic ENV System for this addon to function!

Currently contains:
  • SNPCs:
    • Armored Headcrab
    • Fast Headcrab
    • Headcrab
    • Headcrab Reviver
    • Lamarr
    • Poison Headcrab

    • Armored Zombie
    • Armored Zombie Bloater
    • Electric Zombie
    • Headcrab-less Zombie
    • Unused Zombie
    • Unused Zombie Torso
    • Zombie
    • Zombie Bloater
    • Zombine Gunner

    • Barnacle
    • Jelly Blobber
    • Snark
    • Xen Grenade Plant

  • Weapons:
    • Snark
    • Xen Grenade

  • Entities:
    • Electric Zombie Zap
    • Reviver Heart
    • Xen Grenade
    • Zombie Bloater

Features:
  • Original models, textures, sounds ported from the original game
    ‎‎‎‎
  • Particles recreated as faithfully as possible
  • Similar AI to those in the original game, if not better

Upcoming:
  • Buff Barnacle
  • Convenient tickbox UI thing in the spawnmenu instead of typing in commands
  • Headcrab Takeover compatibility
  • Future possible bug fixes

If you don't want headcrabs to ragdoll while attacking, put this in console ~ "vj_hla_enable_headcrab_ragdolling 0". To enable it replace 0 with 1

If you want hard difficulty, "vj_hla_enable_hard_difficulty 1".

Credits:
• Valve - Half-Life: Alyx
• DrVrej - VJ Base
• Cpt. Hazama - Dynamic ENV System
• BlueFlyTrap - Non-metallic VMT
• Mushroom guy - PBR Tool
• RED_EYE - Tool to decompile Source 2 assets
• ᴠʏᴅᴏʀʀᴀʜ - Zombine Gunner sounds
• That One EpicPlayer - Original Zombine Gunner Concept
• cc123 - Porting assets from the source 2 engine, coding and particle creating
Popular Discussions View All (14)
198
10 Dec @ 8:16am
PINNED: Suggestions
cc123
19
22 Aug, 2022 @ 8:32am
Please add combine heavy AND zombie
archibald peanutbutter the 3rd
17
21 Jun, 2024 @ 4:32pm
Could you add lighting headcrab.
UZGJTY
1,275 Comments
RememberReach6 16 hours ago 
Yeah I also am curious as to how that will work, will the GLA zombie features like the torn up stomach/chest, claw hands, and mangled head+headcrab be like combined with the model of whatever got infected, and will there be a chance for the infected to retain some of their intelligence and use guns and stuff like the Zombine Gunner? And will there be patches to allow the custom zombies in mods like Black Mesa Xenians to be used if Black Mesa humans are infected and such?
yasmin-ox 11 Dec @ 3:45pm 
So question how will headcrab takeover work exactly for this like they turn to alyx zombies and it works for any models??
b_ramsey 6 Dec @ 11:34am 
CHECK OUT [VJ] HALF LIFE ALYX SNPCS [2\2]
exceededcross 26 Nov @ 4:26pm 
i dont like the ragdolls but l like the zombies
Ranx 15 Nov @ 8:50am 
animations are bugged
CMB Benefactor 21 Oct @ 6:43pm 
Can you fix part 2?
Ghosty 5 Oct @ 9:35pm 
Would be cool to toggle off the blood textures this mod adds and death animations through console for mod compatibility. :steamhappy:
fidan.2012 29 Sep @ 11:53am 
Can you add the sleeping zombies from Half-Life Alex:steamthumbsup:
cc123  [author] 24 Sep @ 11:42pm 
Okay thanks I'll look into it so only bullets cannot affect the armour
Nova 24 Sep @ 6:25pm 
there's an issue with the armoured headcrabs damage system, literally nothing else will kill it except for being shot in the heart. melee, vortigaunt attacks, explosion, even point hurt entities don't hurt it