RimWorld

RimWorld

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Ceramics
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
3.551 MB
12 Aug, 2019 @ 5:48pm
17 Jan, 2021 @ 12:13pm
38 Change Notes ( view )

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Ceramics

Description
This mod can also be found on GitHub.[github.com]

Having performance issues? Consider grabbing the Universal Fermenter mod. It changes some functionalities, but also offers performance improvements.

About
The only comprehensive ceramics and clay mod out there.

Ceramics are one of mankind’s oldest and most versatile inventions, predating the establishment of civilization itself. It allowed mankind to create durable, water tight containers and to record the first written word on clay tablets. An endlessly useful material, clay can be shaped into bricks and fired to construct strong, fireproof walls, or shaped into beautiful sculptures. With advanced technologies, it can even be formed into precise electronics or durable armor.

Ceramics adds clay and clayworking to Rimworld. This offers not only an early fireproof construction material in the form of simple mud bricks, but also a variety of more advanced materials as more research is unlocked.



Features
  • New materials spread across various tech levels.
  • Various new structures and ceramics workbenches.



New workbenches and other production buildings have been added, including drying racks and kilns to turn lumps of clay into durable, useful materials. Make use of them to further industrialize your colony.



With the right skills and tools, your colonists can transform raw materials into cutting-edge equipment, like advanced electronics and durable body armor.

Coming Soon
  • Custom body armor, bridging the gap between medium and high tier combat gear.
  • More ceramic-based furniture and items, such as clay storage pots.
  • Additional advanced electronics and applications for silica wafers, like improved batteries.
  • Mod compatibility and integration.

Integration & Compatibility
  • Integrated Mods: Concrete Walls, Fertile Fields, Glass + Lights, Medieval Times, RF Concrete, and Vanilla Furniture.
  • Supported Mods: Combat Extended, Coal.
  • RimCuisine 2: Brewing - Works fine.
  • It's possible this mod will break other mods that involve brewing, and will require a dedicated compatibility patch to fix in these cases. If you encounter an issue like this, please let me know!


Acknowledgements
  • Thanks to Eagle0600 for their Expandable Fermenting and Processing mod, the framework upon which the kilns and drying rack are built upon.
  • A special thanks for dninemfive, ChJeez, and Jamacian Castle for their help as I updated this mod to 1.1.
  • Thanks go out to Wiri, for implementing a job tracking filter to major performance improvements.
  • Thank you to 亚里沙desu for their Chinese translations.

Like the mod? Consider supporting my work by buying me a cup of coffee on Ko-fi!
[ko-fi.com]
Popular Discussions View All (3)
34
8 Mar, 2021 @ 8:30pm
PINNED: Mod Compatibility Requests
N7Huntsman
25
1 Feb, 2021 @ 8:37pm
PINNED: What kind of new content would you like?
N7Huntsman
5
19 Aug, 2021 @ 1:27pm
Performance of UnloadKiln / LoadKiln JobGivers
ELLIOTTCABLE on Discord
329 Comments
Skywatcher68 15 Aug, 2022 @ 6:23am 
@Thundercraft
Thanks for that, I see Ceramics Crafting is patched to work with Glass + Lights whereas Ceramics VEF evidently is not -- their sand is different.
Thundercraft 9 May, 2022 @ 2:27pm 
@Autismus Maxium
There are two forks of this mod that have been updated to work with RimWorld 1.3:

Ceramics VEF - Like this mod, but updated and based around Vanilla Expanded Framework. Quote, "i just modified some parts that are already in 1.3 / Ideology / Vanilla Expanded. Longer Mudbrick useage. Unfired brick Extruder to free up a worker. may use Clean Porcelain (+Silver) ."

Ceramics Crafting - Like this mod, but only crafting (simplified), updated for 1.3 (VEF not needed). Quote, "this is a port of N7Huntsmans ceramics mod, only crafting. i just modified some parts that are already in 1.3 / Ideology. may use Clean Porcelain (+Silver) ."
Autismus Maximus 9 May, 2022 @ 1:41pm 
come on man, where is 1.3
F1tgal911 3 Jan, 2022 @ 11:26am 
Agree on porcelain, it's overpowered. I used it in earlier games to make an infinite amount of grand statues which I sold for lots of cash. Felt kinda cheaty afterwards. I liked this mod but I'm better off without it.
Den 22 Dec, 2021 @ 2:03am 
1.3 plssssssssss!!!!!!!!!!!
darksouls 26 Nov, 2021 @ 8:13pm 
1.3 plssssssssss
MyFriendRa 19 Nov, 2021 @ 2:30am 
issues with Achtung? or just 1.3?

Can make bricks but get a missing exception error or something for pawns using the kilns or drying racks. so no bricks...

in 1.2 this was main source of build material and worked great with the prison labour mod
Thundercraft 5 Nov, 2021 @ 9:05pm 
Quote, "I'd suggest nerfing that digging site building for sand and clay, in some way."

Please no... Also, I'd be willing to bet that the majority of current subscribers would agree with me that it is fine the way it is. If there really is a need to nerf this, then I'm sure someone will create a patch to do that eventually. That way, those who are fine with the current mechanics can enjoy it as is. Besides, porcelain is not OP. While nice, it's certainly not the best material in the game.
Dax 5 Nov, 2021 @ 4:14pm 
Will there be an update for 1.3? I love this mod. Although only criticism I got, is that porcelain is a little overpowered. Its technically an infinite resource, and has cleanliness and beauty bonuses. I'd suggest nerfing that digging site building for sand and clay, in some way.
DKshinigamiNK 3 Nov, 2021 @ 12:26pm 
which would make your piece, literally, explode:steamsalty: