Stellaris
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Real Star Systems
   
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24 JUN 2019 a las 3:15 p. m.
23 MAY a las 3:10 p. m.
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Real Star Systems

Descripción
This mod seeds a number of real-world star systems into the game, many using real-world data for system arrangement and the like. Many stars will spawn in close proximity to Sol; the rest have their location randomized.

Includes built-in compatibility with @Kepler68's More Star Classes mod, as well as my own 10x System Scale.

Systems added:
### Near Sol
- Luhman 16
- Wolf 359
- Epsilon Eridani
- 61 Cygni
- Epsilon Indi (unique spawn)
- Tau Ceti
- Van Maanan's Star
- 40 Eridani (unique spawn)
- Altair
- Sigma Draconis
- Eta Cassiopeiae
- Vega
- Fomalhaut
- Arcturus
- Zeta Reticuli

### Randomized location
- Acamar
- Achernar
- Alcor (unique spawn)
- Aldebaran
- Alioth
- Algol
- Antares
- Bellatrix
- Betelgeuse
- Canopus
- Capella (unique spawn)
- Castor (unique spawn)
- the Crab Pulsar
- Cygnus X-1
- Eta Carinae
- Izar
- Maia
- Meissa
- Mintaka (unique spawn)
- Mizar (unique spawn)
- Omicron Persei
- Pleione
- Pollux
- Regulus (unique spawn)
- Rigel (unique spawn)
- Spica

I will be adding more in the future, as well as improving the existing ones. Le me know if you have a specific request!

Should be compatible with most mods. The only thing that changes from vanilla is the list of star names (so there won't be duplicates).
Discusiones populares Ver todo (1)
2
28 JUN 2019 a las 6:19 p. m.
"too big" errors
malakhglitch
91 comentarios
temujin321 11 JUN a las 2:16 p. m. 
On the issue of compatibility, I am curious will this work with Halo: UNSC Portraits that has a custom human sphere starting system that includes custom versions of some of these systems (Epsilon Eridani, Epsilon Indi, etc.)
Spiritouspath 23 MAY a las 6:00 p. m. 
i know descript says the mod should be compatible with most mods but from my friend and my testing apparently there is some issue with real space so could it be checked for compatibility with real space please and thanks
Spiritouspath 22 MAY a las 7:46 p. m. 
alright awesome thanks @mzilli
mzilli  [autor] 22 MAY a las 7:02 p. m. 
Should be good in 4.0, but I will do an update tomorrow or Saturday.
Spiritouspath 22 MAY a las 6:34 p. m. 
can anyone vouche for 4.0??
hydra 9 MAY a las 4:32 p. m. 
Post 4.0 works?
Stargazzer811 17 ENE a las 6:41 p. m. 
Here's my question: Where the heck did you get the Crab Nebula and its pulsar?
authentic_tincan 10 NOV 2024 a las 4:01 p. m. 
it's a mod that adds a new earth system, the two mods worked fine before and i was able to get the author of the other mod to add the required star systems that trigger this mods systems to spawn and the last update they did removed the systems out of fear of duplicate earth spawns, they then refused to make their mod compatible and said id be better off requesting you to make yours work with their mod instead
PLMMJ 6 NOV 2024 a las 3:41 p. m. 
Apparently it's some sort of Japanese content mod, I can't speak Japanese so I don't understand any of it
PLMMJ 6 NOV 2024 a las 3:40 p. m. 
Dimensional Time Fault, apparently. Never heard of it before.