Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Tundra Civilizations Rebalanced
   
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15 May, 2019 @ 4:28am
24 Apr, 2021 @ 8:31pm
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Tundra Civilizations Rebalanced

In 1 collection by JNR
JNR's Re-Civilized (Various Gameplay Mods)
22 items
Description
IMPORTANT NOTE: As of April 2021, the Lavra changes of this mod were incorporated into the base game and are no longer part of this mod to avoid double points being granted accidentally. This is mod now tweaks only Canada.

Small balance adjustments for Russia and Canada moving both more towards an average power level. Includes a nerf for Russia's Lavra, reducing the Russian GWAM spam as well a buff for Canada which actually lets them settle Tundra properly.

Features
  • Lavra: The Great Person points from the Lavra are staggered. A Lavra without buildings only provides the extra Great Prophet points now (for a total of +2). It requires a Shrine for the +1 Great Writer point, a Temple for the +1 Great Artist point, and a worship building for the +1 Great Musician point. In the end, the Lavra still gets the complete bonus, but Russia no longer starts collecting Great Musicians in the ancient era.
  • The Last Best West: Canada receives +1 Food on Tundra and Snow tiles and further +1 Culture on Snow tiles instead of extra Food for Camps in Tundra or Snow. Together with the ability to build Farms on Tundra, this allows Canada to treat Tundra tiles as if they were Grasslands tiles. Further incentive is provided to even settle snow, making it easier for Canada to secure good locations for its Ice Hockey Rink unique improvement.
  • Ice Hockey Rink: can now receive the +4 Culture bonus from not just from an adjacent Stadium but also from an adjacent Aquatics Center instead.

In order to avoid breaking saved games, it is possible to activate this mod even without Gathering Storm, but of course it will not have any effect then.
19 Comments
Rakdos72 16 Jan, 2022 @ 1:33pm 
This isn't incompatible with p0kiehl's Civilizations Expanded, but Wilfred Laurier's new Sunny Way ability from this mod stacks with the Sunny Way ability from Civilizations Expanded, making Canada really broken
Iron knight Fe 1 Jul, 2021 @ 7:43am 
can you make it so all of Russia isn't snow stormed to death every 6th~7th turn please.
Russia has an ability that makes its units immune to snow storms would it be possible to have that extend to the rest of Russia or make it so snow storms don't just remove the improvements because corporations are hard to replace .
Arcadian 30 May, 2021 @ 5:50am 
Can you update this to make current Canada more balanced?
JNR  [author] 24 Apr, 2021 @ 8:33pm 
the Lavra changes from this mod are now part of the base game. I updated the mod to remove any code relating to the Lavra to avoid overlap. As a result, this is now a pure Canada tweak mod. Once I get the time, I will update the mod's appearance accordingly.
JNR  [author] 15 Apr, 2021 @ 5:43am 
I'll start thinking about changes based on that update only once the full patch notes are out.
Minimal_Gravitas 15 Apr, 2021 @ 5:28am 
You do amazing stuff for Civ, JNR! Have you thought about revising this mod in light of the changes coming 'round in the latest update (i.e. for Canada)?
Ingolenuru 1 Nov, 2019 @ 12:35am 
Hello JNR. :) It's me again. Did you tell all of your mods are update to the Sept 10 patch. I can't remember.
Lionel Hutz 1 Sep, 2019 @ 11:28am 
Great white north, eh. Beauty...
Amondin 20 Jun, 2019 @ 6:47pm 
The description for Canada doesn't seem to work in the pre-game menu. Great mod!
JNR  [author] 18 Jun, 2019 @ 5:22pm 
tweaked for the June 2019 patch. Description for Canada has been updated with the new bonuses. Removed the Food to Tundra and Snow Camps buff given with the patch, as it's not necessary with this mod since *all* tundra and snow tiles already get +1 Food.