Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Items (29)
Wonder Tweaks
Created by ADLER
Wonder Tweaks - Rise & Fall & Gathering Storm Compatible This mod adds more acceptable terrain for wonders to be built on, plus adds great works slots to most wonders for relics, art, statues etc. It also adds some great works slots to Temples, Libraries &...
Quick Start (Linux, Mac, Windows)
Created by Odin Vex
Description You have seen the intro logos and have accepted the EULA a before. This mod takes you straight to the main menu. It also works with Linux, Mac, and Windows. *** I guess it needed saying for some people: Mods are disabled by default until you en...
Faster Starting Settlers
Created by Sejick
No Longer Maintained This mod has not been updated since 2/19/2019. It may or may not still function correctly. Anyone who wishes may feel free to create a fork of this mod and modify it however you like. Faster Starting Settlers All starting Settlers have...
Sukritact's Ngorongoro Crater
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/Aa4s5tL.png The stunning landscape of Ngorongoro Crater—the largest unbroken volcanic caldera in the world—combined with its spectacular concentration of wildlife is one of the greatest natural wonders of...
Sukritact's Ingolfur Arnarson (Iceland)
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://media.giphy.com/media/l3diHDqDpSfeLCPPq/giphy.gif The history of Iceland is a long and adventurous saga filled with many transitions and discoveries. When the first Viking settlers arrived in Iceland in the late 9th ...
Sukritact's Grand Canyon
Created by sukritact
https://i.imgur.com/1UAbU2D.png https://i.imgur.com/rq5cDO1.png The Grand Canyon is among the earth’s greatest on-going geological spectacles. Its vastness is stunning, and the evidence it reveals about the earth’s history is invaluable. Its geologic recor...
Resourceful 2
Created by Amatheria
This is Resourceful 2, continuation of the original Resourceful mod. Adds 51 new resources (You can see them in the images). All Luxury resources can be harvested. This mod is fully compatible with the New Froniers Pass (NFP) DLC. Pantheons: - Aloe, Berrie...
Better Resource Yields
Created by p0kiehl
Fully compatible with Gathering Storm This mod buffs the yields of luxury and strategic resources. Buffed Luxury Resources (yield change in italics Coffee +1 Culture, +1 Production Dyes +1 Faith, +1 Gold Jade +1 Culture, +1 Faith Marble +1 Culture, +1 Prod...
Map Tacks
Created by beezany
Map Tacks 3.1.0 The Map Tacks mod is now included in Civilization VI! This optional add-on makes a few small changes to the official interface: improve the editor layout for Gathering Storm districts fix some in-game text that still refers to map pins inst...
Production Queue
Created by Lozenge
Adds production queues to cities. It currently does not work in hotseat games. _______________________________________________ Controls Controls when clicking an item in the "Choose Production" panel: Left-Click: Add the item to the bottom of the queue. Co...
Sukritact's Tonlé Sap
Created by sukritact
https://i.imgur.com/1UAbU2D.png http://i.imgur.com/2XTKDjm.png Tonlé Sap, commonly translated to “Great Lake”, refers to a seasonally inundated freshwater lake, the Tonlé Sap Lake and an attached river, the 120 km long Tonlé Sap River, that connects the la...
Earlier Lumber Mills
Created by p0kiehl
Lumber Mills unlock at The Wheel technology. Also applies to Lumber Mills on Jungle tiles (if Gathering Storm is active)....
Improved Neighborhoods
Created by fodazd
Neighborhoods get bonus yields based on buildings in the city. The following buildings increase the yield of Neighborhoods in the same city, in addition to their normal effects: -> Research Lab (Campus): +1 Science per Neighborhood -> Worship Building (Hol...
Buyable Defenses
Created by PoundedChicken
Allows walls, castles etc to be purchased with gold like in Civ V....
Theater's Natural Wonders bonus
Created by Isukaci☭
Added Standard Culture bonus(+1) for adjacent Natural Wonders on Theater or Acropolis District. Do you wondered why they do not give a bonus culture for Theater next to a Natural Wonder? Sometimes you think it should but when you built a theater there ----...
Jungle Mills
Allows Lumber Mills to be built on Jungle tiles...
Unit Report Screen
Created by gmiller7138
********************************************** This mod is no longer supported. Use Better Report Screen instead. It is updated and offers many more enhancements to your report screen. ********************************************** Units Tab: Breaks down a...
Real Great People (UI)
Created by infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Sukritact's Resources
Created by sukritact
https://i.imgur.com/1UAbU2D.png Adds a number of extra resources to the game. This mod currently adds: Pasture: Cheese (Luxury), +1 Food, +1 Culture. Camels (Bonus), +1 Gold, +1 Production Quarry: Obsidian (Luxury), +1 Science. Mine: Gold (Luxury), +2 Gold...
Better Great Wall tile improvement
Allows the Great Wall tile improvement to be built on tiles with woods and rainforest. Ranged units with the Garrison-promotion will be boosted when standing on a tile with a Great Wall (the promotion originally gives +10 ranged strength when standing in a...
Starting Builder
Created by NoShotz
This mod makes it so you spawn with a builder in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a builder in addition to the starting warrior and settler Compatibility: Compatible with my Starting Scout m...
Better Coastal Cities and Water Tiles
Created by p0kiehl
Fully compatible with Gathering Storm and the latest patch Better Coastal Cities and Water Tiles In Civ 6, water tiles provide lackluster yields. Coastal cities typically have less food and production than inland cities, making it difficult for them to gro...
Starting Scout
Created by NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...
Tomatekh's Historical Religions
Created by Tomatekh
This mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are updated to prefer an appropriate historical religion. Several additional generic icons a...
Better Civilization Icons
Created by janboruta
This mod replaces a number of civilization and city-state icons with more historically accurate or more aesthetically pleasing variations. No more bulls for Spain, way more bulls for Sumer! Changed civilization icons: - Arabia - Australia (DLC) - Babylon (...
Better Trade Screen
Created by astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
Good Goody Huts
Created by ST4RL1FT3R
Goody Huts are improved, and here's how: -- Twice as many, and can cluster -- Better rewards appear more often than before -- Scouts no longer appear too often -- All huts yield +20 gold, in addition to the reward -- Twice the experience awarded when claim...
Unique District Icons
Created by Leugi
Replaces the icons for all vanilla, Rise & Fall, Gathering Storm and New Frontier Unique Districts ingame. https://i.imgur.com/3DkoyTA.png The Diplomatic Quarter icon of the mod was made before Firaxis made its own icon, and personally I find it more appea...