Kenshi
3,193 ratings
Martial Arts Fast Dodger
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101.179 KB
5 Jan, 2019 @ 11:31am
18 Feb @ 11:38am
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Martial Arts Fast Dodger

In 1 collection by ( * )
Kenshi Cool Mods
37 items
Description
Martial Artists dodge animations are 50% faster, so he won't dodge dance during the whole fight.

The dodge move animations, compared to a blade block, take forever to be executed.
This mod makes your character dodge faster, so he'll be able to attack in large fights.
It's particularly true when you fight very fast attacking opponents, with a modded "max attack slots" at 5, and do a solo run : your character will almost never attack, just dodge dance.
This mod corrects that.


Notes :
- this doesn't improve your dodge chances, only the time required to execute the animation
- attack animations are unchanged

This mod works very well with "Martial Arts No Matrix Dodge", if you only want your character to dodge by stepping back, instead of matrix dodging.


If you want to check my other mods, click here :
https://steamproxy.com/workshop/filedetails/?id=1605538512
Popular Discussions View All (2)
4
3
29 Jul, 2019 @ 3:18am
Малый перевод удачи вам :) ;)
GRIZLIMEN ДОБРЫЙ
1
31 Oct, 2023 @ 9:00am
Revised Version of this Mod
Lewis
58 Comments
Teralitha 20 Nov @ 3:49pm 
When I try to view this mod in the FCS, it fails and says the file is corrupted. No idea why.
Mitsurugi 23 Jul @ 5:44am 
@Ender I don't think that's the case with the other block animations.
Yellow Mage Gaming 30 Jun @ 3:16am 
balls are alright, i guess
GAY WORLD ORDER 19 Jun @ 2:48pm 
hell yeah dawg me too
Le pp baguette De wewe 10 Jun @ 5:22pm 
I love balls
Keanus Pupienus 17 May @ 12:15pm 
that thumbnail is makin me trip balls
Ender 21 Apr @ 7:56pm 
can't you make it so dodge speed increases as you level up rather then just being static the whole game???
猫雷Kiss 16 Apr @ 4:25am 
Does this mod still has problems with dodging heavy weapons?
Meta Bluejay 11 Sep, 2024 @ 2:02am 
How will I know this mod works? does the Martial Arts skill need a required lvl?
ChadWolfNorris 2 Apr, 2023 @ 10:13pm 
:OkaySir: