RimWorld

RimWorld

240 ratings
Leeani Playable Race
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1.794 MB
19 Oct, 2018 @ 12:10am
22 Aug, 2020 @ 6:06pm
7 Change Notes ( view )

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Leeani Playable Race

Description
A nice happy race of feudal fox-people. Alien Race Framework required, load this after that.

This update, thanks to the help of Ignis over there, Leeani have invented tuning forks! (I.E, lots and lots of tuning and changes here, mayyyybe not so OP now.)

==================================

Full changelog:

Major fixes:
Updated for 1.0
Archive, kegs and brazier now actually work
Tail surgery works
Simple research bench benefits from Archive

Major tuning:
Move speed reduced, they were a bit too fast
Minimum confortable temperature set to -7, up from -39, they were a bit too insulated
Got their age-type right

Small tuning:
Banquet chair and throne have reasonable comfort. Adjusted furniture HP and fill percent.
Reduced cost of most research projects. Merged some researches.
Marked all researches to be ignored by tech advancing mod.
Marked all researches as leeani-exclusive in their descriptions.
Nerfed leeani leather insulation from 2.0 to 1.1 (less incentive to use it >.>)
Organic tail is marked as Leeani tail
Tweaked values of ciders, juices and berries.
Quarterstaff: removed "middle" attack, can Poke. Ajusted stats to better match with 0.19 changes.
Claws are less powerful.
Only Leeani can wear Bycockets (GFX reasons), which have also been tweaked for armour.
Outlander Union has a small chance to have a Leeani as caravan or base guard.
Ajusted melee stats to better work with 0.19 changes. Raised hp multiplier from 0.8 to 0.9 since their speed is not that OP of a bonus with massively nerfed ranged weapons.

Scenarios:
Fixed initial tech level for scenario (was Ultra).
Tuned (mostly reduced) apparel and weapon budget.
Traditions and cider brewing are unlocked at start for Leeani faction.
Leeani start with pemmican, passive cooler, smithing, recurve bows and greatbows researched.
Start with 3 great bows and 2 wooden quarterstaves instead of two bolt-action rifles (kinda outside their tech tree) and one plasteel quarterstaff (it is impossible to even make one).
Reworked starting apparel to be reasonably medieval. No tribal junk or spacer tech.

Built-in mod support:
Vulpine Race Pack (can install vulpine tails, 'cause leeani are vulpines)

(It's clear I didn't know I was doing, thanks to Ignis for doin all this stuff!)

==================================

There *is* presumably more in the works to get Leeani some more cool stuff.

If you really like this mod and you want to do a sneaky donation, jump on the button below.
[ko-fi.com]
Popular Discussions View All (9)
5
29 Jun, 2019 @ 5:53am
Bug Report (Birth report)
Ninja (Druid)
2
14 Jan, 2019 @ 12:17pm
Error when starting the game, is this update related?
Vorpeseda
2
26 Oct, 2018 @ 2:23pm
Bug report
Wistala
170 Comments
Woeful Doeful 31 Dec, 2023 @ 10:45am 
This the first race mod I ever got back in like 2017, really neat and still very unique :)
Christy ◕ᴥ◕ 25 Aug, 2023 @ 1:44pm 
Please if you could, update the leeani when you get the chance <3
I very much prefer the Leeani over other fox races, they are aesthetically please to me. I enjoy the little lore bits and the starts of their campaigns. I stay on 1.3 just to keep playing with them, I don't own any of the DLC.
Dalton RickmanT.TV 10 Apr, 2023 @ 4:39am 
Thank You for the mod, even tho you no longer update it, you did put in alot of work in it, if it one day does get updated thatd be great, if not its still appreciated
Sasha Fox #SaveTF2 1 Apr, 2023 @ 1:25pm 
Its a shame as I prefer this mod visually and got a full set of Pawns I can't load as I'm missing this mod
ignis  [author] 9 Mar, 2023 @ 12:02pm 
Mostly working on Pawnmorpher mod. This mod is outdated technically, conceptually and visually, and needs a lot of rework. Maybe one day would find some inspiration for it.
CrazyFoxCat 6 Mar, 2023 @ 12:20am 
damn miss these guys one hell of a nostalgia trip of more than a few campaigns hope the modders are doing well
ignis  [author] 21 Nov, 2022 @ 7:33pm 
Ferian - pretty high technial and art quality
Vulpine Race Pack - simpler but generally close to this
both are proper anthros; they don't have much lore or own items but it is not necessarily bad thing
https://steamproxy.com/sharedfiles/filedetails/?id=1611790118
https://steamproxy.com/sharedfiles/filedetails/?id=2263865049
Aokuq're Klanuhpo 21 Nov, 2022 @ 6:35pm 
Like, okay, the dragonian mod is a prime example of why I don't like most Rimworld races. They're just uwu KAWAII MAID GIRL but with horns. 100% not my thing, but it seems like that's the dominant taste among other Rimworld players. I get it, I get why people would like that -- it's the same reason why I like predatory, scary-looking dragon men, but I just want something for my tastes as well.
Aokuq're Klanuhpo 21 Nov, 2022 @ 6:34pm 
Can you point me in the direction of that? I need my fox men, but all of the race mods that I can find are
- poorly written
- not focused around anthros (cat ears and a tail != an anthro)
- just a reskin of default humans
- low-effort
- aesthetically displeasing

So if you have any advice on how to get around all of that, please let me know. I always play with a colony of foxes, and I just can't find an adequate substitute without the Leeani.