Stellaris

Stellaris

5,179 ratings
Plentiful Traditions 4.x
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File Size
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22.573 MB
24 Feb, 2018 @ 2:21am
7 Oct @ 6:23am
251 Change Notes ( view )

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Plentiful Traditions 4.x

Description
Welcome to Plentiful Traditions,

it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further.
NOW for the 4.x Please report bugs! :)

Works with:


Languages:

Features:
  • 19 new traditions
  • 24 possible tradition-slots (instead of 7)
  • Some swapped ones for hive, machines or both
  • 4 new Ascension Perk
  • 47 Ascension Perk Slots (not each one will be available, possible for other mods)
  • 19 new Buildings
  • New Traits
  • New Jobs
  • New Deposits
  • Reduced costs for Traditions
  • Habitats could be cheaper
  • New Edicts
  • New Starbase Modules
  • Increased Terraforming possibilities

P.S.: If you have subscriped and DON'T got the traditions, try to reload the mod with the launcher. There is a new button for it. I have no idea if it works.
Popular Discussions View All (59)
2
5 hours ago
Scripted variable request
A-Sartek
8
1
6 Oct @ 6:15am
[Bug]: CTD with Hive, Nanite and Maschine Worlds district specialization Selection
Armonsoul
7
6 Oct @ 1:43pm
3.14 version?
Full Spade
3,902 Comments
BlackLuck 11 hours ago 
You've done great.
Abominus [GER]  [author] 11 hours ago 
Sometimes I dont play at all, so you cant expect changes to be implemented fast.
And I normally dont buy the DLC when they are out, only after getting a discount, because I am a cheap bastard. :D
BlackLuck 11 hours ago 
@Abominus [GER] this mod has been a "go to" for many years - I truly appreciate your dedication to maintaining it. Thank you, friend.
Abominus [GER]  [author] 16 hours ago 
The next update will have a change in the strategic ressources file, because you cant have influence max increased without changing that file.

"Tolerance" in the Affinity Tree will than add 250 max influence to work with.

And Immigration Power (from the perk mod) will add some bonus.
A-Sartek 6 Oct @ 5:38pm 
Hello @Abominus [GER]
Please check the following discussion whenever you have time:
https://steamproxy.com/workshop/filedetails/discussion/1311725711/599665674272533132/
Schurke-akaͲ 6 Oct @ 5:43am 
Nice stuff, but unfortunately it only works semi-well. When I'm supposed to get more advisors, nothing happens; the number stays the same. Or my engineer points don't increase, they stay at zero, and so on...:steamsad:
cyrilthlio 5 Oct @ 10:44am 
Is it normal that the mod is not compatible with ui overhgaul dynamic?
Abominus [GER]  [author] 5 Oct @ 4:25am 
I have to change some parts, sorry, forgot about it :(
NekoNeko 3 Oct @ 9:14pm 
does the lebensraum perk does anything beside giving a resource discount to build habitats?
發芽馬鈴薯 30 Sep @ 2:23pm 
Is the ineffectiveness of defense traditions left1 against bio-ships intentional or just an oversight:steamsad: