No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 184.2 hrs on record (29.3 hrs at review time)
Posted: 10 Nov, 2022 @ 3:51pm

Overall positive experience with the game, but of all call of duty launches this was, in my opinion, the roughest. The game basically felt like a beta on release with no hardcore modes, no barracks, and a very inefficient UI among many other bugs and frustrations. SBMM is of course a returning frustration, but my opinion is to approach this game with a different mindset as you would with a classic Call of Duty game; expect yourself to run a near 1.0 KD for most games, because the SBMM is designed to keep you in a lobby with players very near to your skill set. Unlike many previous Call of Duty games, SMGs feel severely nerfed. Something that I would really like to see in a future update is the nerfing of iron-sighted sniper/marksman rifles, namely the SBM or whatever it is. Reduce the ads time. I really don't care if this is an arcade shooter technically. In no world should a heavy rifle ads slower than an SMG. The gun balancing on release is just as bad if not worse than MW19 on release.
Was this review helpful? Yes No Funny Award
Comments are disabled for this review.