6
Products
reviewed
127
Products
in account

Recent reviews by Ke1sezr-G

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
240.5 hrs on record (57.3 hrs at review time)
FPS
Posted 31 July, 2021. Last edited 23 January, 2022.
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No one has rated this review as helpful yet
11.9 hrs on record (7.9 hrs at review time)
原价147买的 我是大傻逼
Posted 23 July, 2021.
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No one has rated this review as helpful yet
1,729.1 hrs on record (341.2 hrs at review time)
CS:GO Review
你说的对,但胡桃是爆发型站场主C,在爆发期(开E期间)主要依赖重击进行输出。由于重击不具有上元素附着CD,因此一般搭配行秋上水进行连续重击蒸发打出爆炸伤害。另外重击范围较狭窄,胡桃一般认为是对单特化型角色,但操作得当对多目标伤害也相当不俗。低命时就有极其优秀的表现,无论是站场爆发伤害还是单论核弹伤害,都是极其强力的角色。此次复刻,胡桃强势程度和刚出场时几乎没有区别,是十分值得抽取的角色。
胡桃因“卡血”机制的存在,而元素爆发又有给自身回血的机制,所以元素爆发有时候会很尴尬,但对于生命值过低时,元素爆发又有着立于不败之地的作用。
若是想完美发挥元素爆发的伤害收益,也只有在胡桃半血或以下时使用,但若是靠元素战技来耗血,也只有在第二次施放元素战技后,等元素战技的彼岸蝶舞状态快结束时使用才能使伤害收益最大化,但是这样在第一次队伍循环中,元素爆发就会被搁置。
或者直接在第一次施放元素战技后就使用元素爆发也是可行的。
只需切记一点,一定得在彼岸蝶舞状态下使用元素爆发。且尽量保证敌人身上有未被消耗的水附着或者冰附着。元素反应才是伤害收益的源泉,更不用说火系了。
Posted 23 July, 2021. Last edited 5 December, 2022.
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3 people found this review helpful
1 person found this review funny
4.8 hrs on record
很民风淳朴的一款休闲游戏,屏幕一直是红色的
Posted 19 July, 2021.
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No one has rated this review as helpful yet
99.3 hrs on record (66.4 hrs at review time)
枪是真的压不住我艹了都
Posted 15 July, 2021.
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1 person found this review helpful
279.2 hrs on record (225.4 hrs at review time)
oo
Posted 26 June, 2021.
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Showing 1-6 of 6 entries