17 people found this review helpful
3 people found this review funny
Not Recommended
0.0 hrs last two weeks / 51.5 hrs on record (49.8 hrs at review time)
Posted: 6 Mar, 2015 @ 6:14pm
Updated: 10 Mar, 2015 @ 9:29pm

Early Access Review
Pros:
  • Excellent physics on liquids and certain solids.
  • Graphically nice for a 2D sidescroller with a fitting artstyle.
  • Combat is fluid albeit a tad dull mechanic wise.
  • Energy system allows players to utilize their items/tech at will.
  • Soundtrack is nice.
  • Multiplayer works fairly well.
  • Wiring system seems well fleshed out.
  • 3D Printer is useful and interesting.

Cons:
  • The difficulty never really changes throughout.
  • Bosses are quick and easy to defeat.
  • Gameplay is grindy and shockingly linear.
  • No reason to build a base on more than the designated "home" planet.
  • No real threat means no need for a defensive structure.
  • Most tech is borderline useless.
  • Instanced missions feel out of place, drag on, and culminate is disappointment either through death or through a swift victory. They also don't scale the rewards in multiplayer.
  • No story.
  • Plenty of cosmetic gear that either has to be thrown out or dropped off on a planet which can be a problem in multiplayer unless playing with trusted friends. I suggest a system similar to the 3d scanner for cosmetic gear.
  • Quests are mundane tasks.
  • Pet and farming system feel pointless.

Overall, I would call this game an unworthy Terraria clone. I know even comparing the two may offend fanboys on both sides, but this game ultimately is a more expensive Terraria with less content to offer. Side by side, we see similar concepts across both games but Starbound ultimately falls short where you think it would shine best. In Terraria, you struggle to survive, create a defensive structure (or don't), and slowly (or rapidly) expand outward encountering what you want when you want with few restrictions. In Starbound, your hand is held and you are lead through a linear series of quests to progress at a predetermined pace with any noteworthy encounters at preset intervals. Starbound is never difficult due to the restrictions on progression and while the energy system shows promise, a lack of variety/usefulness in weaponry/tech until the very end leaves the player bored with combat through most of the game. While I intially enjoyed my time spent with starbound roughly a year ago, in that time I would say the development decisions have left the game in a fairly mediocre state and I would not recommend this game to anyone looking for a similar experience to Terraria. Yes, the game is still in early access, but another rehaul of game design is highly unlikely at this point so I think it is safe to assume the game will simply build on it's current foundation (which has potential). If the game was less linear/grindy but more dangerous/eventful it would be a solid recommendation, but its current state leaves you wanting a reason to explore new planets and waiting for random events as a reason to utilize it's building features (which never happens).

6/10
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5 Comments
Clotd 11 Mar, 2015 @ 6:47pm 
@Sollux Gaming, I never thought you were inherently professional or smart in your last comment due to poor sentence structure and lack of supporting evidence of your stance. You basically said that Starbound is good because it is no longer laggy, has quests, is new (arguable), allows exploration, and " ...became more than a rip-off...". That's exactly the kind of game I'm hoping my review keeps people from purchasing. Oh, you aren't the only person with higher education.
(looking for food) 11 Mar, 2015 @ 5:16pm 
I understand that. Most people don't try to be professional looking or seem above average. I guess it's just habit for me becuase advanced schooling does that. I try not to make it look like I seem smarter than everyone though. So don't take it that way please.
And everyone has their own opinions and everyone else should respect that but sadly this world is not perfect and it's filled with people who aren't so. I saw your comment Frequency, instead of trying to seem like you are smarter and being a prideful <what> how about you keep these offensive thoughts to yourself. You might get somewhere.
Clotd 10 Mar, 2015 @ 9:26pm 
I didn't expect this review to get so much feedback! From the few comments I see that there may be a misinterpretation about one of the cons so I'll try to reword that for more clarity. My goal in making this review wasn't to be 100% professional but to make the review understandable to gamers (and comparisons to familiar things are easy to understand). Also, my use of the word "failed" is a bit extreme (and I didn't mean it that way) and that will be edited.
(looking for food) 10 Mar, 2015 @ 4:26pm 
Are you and I playing the same game? There is a story or at least a set path to follow. This game is fairly new and still being developed so the minor bugs and things you don't enjoy much will not be there forever. And you can either stay on your home planet and build or explore the universe and enjoy the main aspect of the game; exploring. If you want to build a city, play Minecraft. If you'd rather fight bosses, gain pets, have real threats, play Terraria. But I'd hesitate to say Starbound was a "failed Terraria clone" before looking at what Starbound really has come from. Last I played it was a laggy game with absolutely no path and the quests were almost worthless and the bosses came way to early in the game. But in a single update I was nearly addicted. A single update and this game became more than a rip-off of my $15.With that kind of productivity a game like this will go far.
Scav 8 Mar, 2015 @ 10:52am 
let me talk about your cons for a second...

"Difficulty never really changes" i agree

"bosses are quick and easy to defeat" yep

"gameplay is grindy and shockingly linear" the grind is real

"no real reason to build on more than a single designated home planet" oil and healing water only spawn on arid planets. Titanium requires you to leave your starting solar system.

"no real threat means no need for a defensive structure" i agree the ship is good enough however there are threats.

"most tech is borderline useless" oxygen suit tech, pulse jump tech and dash tech i could go on for hours.


"no story" ... does it matter? story dosn't make a game.

"pet and farming system feels pointless" yup.

some i agree some i don't.