16 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 6.5 hrs on record
Posted: 1 Dec, 2012 @ 6:16pm
Updated: 19 Feb, 2014 @ 10:12pm

This game is bad. The beginning of this game is bad: you spend ten minutes wandering around listening to a non-stop stream of blather before you even reach your first puzzle, unless standing on a box counts as a puzzle, which it doesn't. The pacing of this game is bad: the six hours I spent beating it felt like fifteen. The writing in this game is bad: John de Lancie spends almost literally every moment cracking bons mots that flunked out of either Meme University or Dad Joke Night School. The gameplay of this game is bad: stacking crates and first-person jumping puzzles are all you get, period, and the designers weren't clever enough to ever keep you from noticing. The design of this game is bad: if you're making a puzzle game and you repeatedly need to have a voice actor point out level features ("Look up, the switch is up there!"), you have failed. The ending of this game is bad: you cross a pit, John de Lancie verbally smirks at you some more, and then you hear a terrible song, because this game JUST CAN'T KEEP ITSELF from failing at literally everything Portal did right five years earlier. This game is bad.
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2 Comments
SilentBoy741 12 Sep, 2014 @ 7:01pm 
But how's the game? Is it bad?
Beowulf 26 Dec, 2012 @ 7:57pm 
ahahahaha oh my god