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Recommended
0.0 hrs last two weeks / 24.6 hrs on record (10.8 hrs at review time)
Posted: 23 Apr, 2022 @ 4:10pm

Dice allocation game with interesting mechanisms (tiredness, wounds, sickness, curse and so on) and specialisation of dice into 5 different roles. A bit more base scenarios would have been welcomed, but there are a lot of possible variations for replayability.
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