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最近兩週 0.0 小時 / 總時數 24.6 小時 (評論時已進行 10.8 小時)
張貼於:2022 年 4 月 23 日 下午 4:10

Dice allocation game with interesting mechanisms (tiredness, wounds, sickness, curse and so on) and specialisation of dice into 5 different roles. A bit more base scenarios would have been welcomed, but there are a lot of possible variations for replayability.
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