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Killing Floor Weapons Development Team KFWDT
STEAM GROUP
Killing Floor Weapons Development Team KFWDT
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31 May, 2010
ABOUT Killing Floor Weapons Development Team

Killing Floor Weapons Development Team

This is a resource for all of the weapons developers of the KF community. As I'm sure all content creators are aware, almost everything is a group effort and can't be done alone. This group is to allow easy access to other coder's, modeler's animator's and what-have-you. By creating this group, I hope to both speed and ease the process of making new content, as well as raise the quality.

Group Forums: http://www.kfwdt.darkbb.com
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RECENT ANNOUNCEMENTS
We Need To Get Organized
Submachine gunner perk
16 Comments
Torkilon 6 Feb, 2013 @ 12:33pm 
Is this group alive? Or all the comments happen on the forum?
Cyco_Fusion 16 Jun, 2012 @ 12:08pm 
is this group still going??
Raico 16 Nov, 2010 @ 6:48pm 
IM making a tonfa baton right now in 3dsmax in the process of animating at the moment. Will someone help me code it and turn it onto a mutator to get it in game? Im no good with that kind of thing lol :D any help would be greatly appreciated. <3 Next project= A decent sniper for the sharpshooter
Tiktari 37 12 Aug, 2010 @ 12:23am 
Hi, new guy here. I just read KF patch notes about adding new weaps etc, and am about to dl the SDK. I have made a Kukuri in 3ds max recently, and set it up in the UDK with a pretty decent material. I'd like to try adding this knife to killing floor, so.. Can I pretty much just replicate the UDK material? Cube maps supported? Will I need to animate this? Adding bones? Never gotten this far before so yeah. Here's a pic of the Kukuri in the UDK anyway:

http://a.imageshack.us/img146/2818/kukuri4.png

Thanks for any pointers!
Switch 29 Jun, 2010 @ 5:47pm 
WOOTcan't wait to get it going bro
Switch 10 Jun, 2010 @ 6:15am 
My latest part of an animation to see in the KFED
http://www.filefront.com/16705995/MyAnims.ukx
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Founded
31 May, 2010