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Soldier's Rocket Launcher - Normal, non-elemental rocket launcher with a custom sprite and sound. Tier 3 or 4 maybe, or procedurally generated according to the character's power (armor level).
Demoman's Grenade Launcher - Again, normal and non-elemental grenade launcher with a custom sprite and sound.
Shotgun - Just reskin a shotgun and give it a custom sound.
Stickybomb launcher - Just reskin the remote grenade launcher and take down the power a bit, or make its stats procedurally generated.
Pistol - Reskinned machine pistol to match the fire rate. SB pistols fire way too slowly.
All Spy revolvers - Reskinned normal pistols.
Pyro's Flamethrower - Reskinned flamethrower, maybe even same stats so it's JUST a reskin.
Sniper's Sniper Rifle - Reskinned sniper rifle.
Sniper's SMG - Reskinned machine pistol, maybe with lower stats as well becasue SMGs kinda suck.
Also, maybe instead of uncrating these, you'd find them in chests at the appropriate level.
Adding loot to vanilla chests shouldn't conflict with any mod. If you want to keep the stats fixed, make some that are lower, around tier 1-3, like the Scout's bat, and others that are at higher tiers and are more powerful. The explosive ones would definitely be tier 4-6, or 5-6, with appropriate stats.
I'll get those descriptions to you soon, btw.