Starbound

Starbound

MannCo.Mod
1st.Fleet  [vývojář] 9. zář. 2016 v 2.39
Suggestions
Your thought or ideas about the creating a better future for the Mann Co mod
Naposledy upravil 1st.Fleet; 9. zář. 2016 v 2.41
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Zobrazeno 115 z 62 komentářů
More weapons
1st.Fleet  [vývojář] 9. zář. 2016 v 20.33 
I have been having big issues with the new weapon system that starbound has incorperated i mean they had its the same b4 the update but after the final release they amde everything diffrent again 4 what ever reason so I dont know if i want to try to make more weapon cuase like i said melee was so simple now oh NOE and guns OH dont even get me goin there
At least make a basic pistol or shotgun please that is all I ask.
Lollichop Licker head replacement for the Pyro?
1st.Fleet  [vývojář] 10. zář. 2016 v 1.14 
sorry i know i was requested for that lollichop licker willl get to work on it right now but been busy trying ot fix and I guess the bison isnt enough eh shotguns ....are super wierd to but i could do a pistol maybe the captains side arm or just the reg scout pistol ill see to adding a few more i got to fix the mini gun syringe gun all other melees and medi gun
1st.Fleet  [vývojář] 10. zář. 2016 v 1.49 
||FS||BananaMan128 původně napsal:
At least make a basic pistol or shotgun please that is all I ask.
I will try
Make MannCo crate reskin for wooden crate
1st.Fleet  [vývojář] 10. zář. 2016 v 15.37 
Kerzch původně napsal:
Make MannCo crate reskin for wooden crate
ill probably redo it your right does look like a plane old crate
Naposledy upravil 1st.Fleet; 10. zář. 2016 v 15.37
F-tank původně napsal:
||FS||BananaMan128 původně napsal:
At least make a basic pistol or shotgun please that is all I ask.
I will try
I hope that will come soon, or at all.
i want every single stock weapon and maybe some furniture and npcs?
1st.Fleet  [vývojář] 17. zář. 2016 v 19.13 
npc meh why theyr pointless every stock weapon u know these are some starter weapons i mean i would hate to maybe start u off with a rocket luancher just to be replaced very quicky but i might do pyros demos snipers idk
Some weapons would be pretty easy based on what you've pulled off so far. I mean, you got the Righteous Bison working, of all things!
Soldier's Rocket Launcher - Normal, non-elemental rocket launcher with a custom sprite and sound. Tier 3 or 4 maybe, or procedurally generated according to the character's power (armor level).
Demoman's Grenade Launcher - Again, normal and non-elemental grenade launcher with a custom sprite and sound.
Shotgun - Just reskin a shotgun and give it a custom sound.
Stickybomb launcher - Just reskin the remote grenade launcher and take down the power a bit, or make its stats procedurally generated.
Pistol - Reskinned machine pistol to match the fire rate. SB pistols fire way too slowly.
All Spy revolvers - Reskinned normal pistols.
Pyro's Flamethrower - Reskinned flamethrower, maybe even same stats so it's JUST a reskin.
Sniper's Sniper Rifle - Reskinned sniper rifle.
Sniper's SMG - Reskinned machine pistol, maybe with lower stats as well becasue SMGs kinda suck.
Also, maybe instead of uncrating these, you'd find them in chests at the appropriate level.
1st.Fleet  [vývojář] 4. lis. 2016 v 11.09 
Smol Floofy Redhead původně napsal:
Some weapons would be pretty easy based on what you've pulled off so far. I mean, you got the Righteous Bison working, of all things!
Soldier's Rocket Launcher - Normal, non-elemental rocket launcher with a custom sprite and sound. Tier 3 or 4 maybe, or procedurally generated according to the character's power (armor level).
Demoman's Grenade Launcher - Again, normal and non-elemental grenade launcher with a custom sprite and sound.
Shotgun - Just reskin a shotgun and give it a custom sound.
Stickybomb launcher - Just reskin the remote grenade launcher and take down the power a bit, or make its stats procedurally generated.
Pistol - Reskinned machine pistol to match the fire rate. SB pistols fire way too slowly.
All Spy revolvers - Reskinned normal pistols.
Pyro's Flamethrower - Reskinned flamethrower, maybe even same stats so it's JUST a reskin.
Sniper's Sniper Rifle - Reskinned sniper rifle.
Sniper's SMG - Reskinned machine pistol, maybe with lower stats as well becasue SMGs kinda suck.
Also, maybe instead of uncrating these, you'd find them in chests at the appropriate level.
Yeah i planned on trying to give player more then a variety then just melee but to put them in reguluar loot chest could be arranged although as i am learning more about that i think it will start conflict with other mods. Also i have a somewhat grasp about how the game generates some things but still alot of fuzziness to me.Idk about adding level list and all that If you really want to keep your weapon armor dmg and There another mod which allows you to upgrade your weapon or keep the look.
Naposledy upravil 1st.Fleet; 4. lis. 2016 v 11.12
As long as you add soldiers "Hero hitamachi"(or the blindfold cause i am sure i pronuced it wrong) then i will be set
F-tank původně napsal:
Smol Floofy Redhead původně napsal:
Some weapons would be pretty easy based on what you've pulled off so far. I mean, you got the Righteous Bison working, of all things!
Soldier's Rocket Launcher - Normal, non-elemental rocket launcher with a custom sprite and sound. Tier 3 or 4 maybe, or procedurally generated according to the character's power (armor level).
Demoman's Grenade Launcher - Again, normal and non-elemental grenade launcher with a custom sprite and sound.
Shotgun - Just reskin a shotgun and give it a custom sound.
Stickybomb launcher - Just reskin the remote grenade launcher and take down the power a bit, or make its stats procedurally generated.
Pistol - Reskinned machine pistol to match the fire rate. SB pistols fire way too slowly.
All Spy revolvers - Reskinned normal pistols.
Pyro's Flamethrower - Reskinned flamethrower, maybe even same stats so it's JUST a reskin.
Sniper's Sniper Rifle - Reskinned sniper rifle.
Sniper's SMG - Reskinned machine pistol, maybe with lower stats as well becasue SMGs kinda suck.
Also, maybe instead of uncrating these, you'd find them in chests at the appropriate level.
Yeah i planned on trying to give player more then a variety then just melee but to put them in reguluar loot chest could be arranged although as i am learning more about that i think it will start conflict with other mods. Also i have a somewhat grasp about how the game generates some things but still alot of fuzziness to me.Idk about adding level list and all that If you really want to keep your weapon armor dmg and There another mod which allows you to upgrade your weapon or keep the look.

Adding loot to vanilla chests shouldn't conflict with any mod. If you want to keep the stats fixed, make some that are lower, around tier 1-3, like the Scout's bat, and others that are at higher tiers and are more powerful. The explosive ones would definitely be tier 4-6, or 5-6, with appropriate stats.
I'll get those descriptions to you soon, btw.
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