Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
I noticed this bug while playing EVAC. I wanted to replace my .357 with a SMG by dropping it, but to my surprise I couldn't pick it up.
I know that you can carry only four weapons, but dropping one does not free up a slot for a new weapon. This seems to occur with only HL2 weapons, on Abduction everything worked perfectly.
That is very weird, I really have no idea why that would happen. The important thing is that it works fine with the CSS weapons which I plan on using from now on so that's good.
and then wen we went back into sandbox the foot step sounds and viewbob and stuff were still there and i dont know how to get it off