Cities: Skylines

Cities: Skylines

Los Santos from GTA V
alright i was so stupid back then that i really thought source engine cound handle this
excuse me if this makes no sense i changed this and replies wont make sense
Last edited by youtu.be/Yp8o35zahgo; 19 Oct, 2019 @ 6:18pm
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Showing 1-11 of 11 comments
7t3 28 Oct, 2018 @ 2:53pm 
Erm, the gmod engine couldn't handle this.
missbe 2 Dec, 2018 @ 2:01pm 
how to actually import map from Cities Skylines to Source engine?
Jack 2 Dec, 2018 @ 3:11pm 
You cant folks :)
AussieOsborne 9 Dec, 2018 @ 9:57pm 
gmod maps are made in the 'hammer editor' and this hammer editor has a limit at which you cannot build out of. This map is way to big for this hammer grid and the only way you could fit this map into the grid is if you shrunk it to about 1/5 of its size; maybe even 1/6.

Im sorry this is not possible
missbe 11 Dec, 2018 @ 6:55am 
Originally posted by Cat Bond 007:
and what about if we shrunk every city of gta san andreas
What do you mean by "every city"? GTA SA has one city wtf.
missbe 11 Dec, 2018 @ 7:01am 
Originally posted by Cat Bond 007:
and what about if we shrunk every city of gta san andreas
There is map that is bit similar to GTA V:
https://steamproxy.com/sharedfiles/filedetails/?id=1206713841&searchtext=rp_+new+york
You can also enter inside the buildings.
Last edited by missbe; 11 Dec, 2018 @ 7:02am
Nic YOLO 14 Apr, 2019 @ 12:16pm 
pls
fxsupermaster 19 Oct, 2019 @ 6:11pm 
I mean, we got gm_bigcity but that isnt big enough, maybe atleast popular locations of san andreas? like mount chiliad, franklin's house, michael's house (already is a map), vespucci beach, etc.
but not the whole map, source probably can't handle it
woah 18 Nov, 2020 @ 3:43pm 
Originally posted by laura:
Erm, the gmod engine couldn't handle this.

you mean source engine
Misused chair 9 May, 2022 @ 2:02pm 
wait, someone tried to put the GTA V map into gmod?
Misused chair 9 May, 2022 @ 2:03pm 
would the GTA:SA map be too big?
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