Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Tip. Make limits to your exploiting or you'll quickly be bored but I had a blast of a campaign doing essentially this. I chose Courrone and force confederated bjornling, baersonling and graeling immediately and then ceded those lands to kislev and nordland for diplomatic favor and transporting their armies to to the crusade.
Obviously any non chaos corruption faction could be a possible starting point. While you may want to create all norscan armies I felt like balancing it with native non chaos aligned troop trees was pretty fun but adding limited unit cards over time helped me preserve my own narrative better.
"Q. Will you guys make Bjornling into a full-order faction?
A. No, they believe in Chaos Gods. make a submod or another mod."
Their intro flavor text also says they worship both chaos and the gods of men, which makes sense because this is how alot of Southern Norscans are in the lore.
But it messes up their gameplay
There are a dozen new Norscan tribes, and they all spread corruption. Why not let the one faction that stands in the middle make a choice about whether they embrace corruption or not?
The Norscans by and large do not worship the Chaos gods directly, they worship their avatars. The Bjornlings could have access to multiple religious buildings that allow them to worship the Hound, Serpent, Crow, and Eagle alongside Shalia, Ursin, Ulric, and others without adding corruption.
It would be a great mechanic to either pick a 'side' or stay in the middle. Hell, even a submod would be great, it seems like a bunch of people want to play like this.
Part of the issue with them is that by default alot of Norsca buildings spread corruption. There are some ways around this and some changes that could be made that I think would feel really good in lore and flavor.
Idea #1 Give the fervent Lord trait to their lords. The one them Empire has that kills corruption.
Idea #2 Since they already borrow alot Kislev, add the church building which nutralizes corruption, and add recruitment of some sort of priest hero which further mitigates corruption spreading.
Sub idea to #2 If As @saw it in a Pro Game Once suggested the sub mod author wanted to make it so that you have to pick a side, make it so that there is also a chaos church option to spread more corruption.
Idea #3 add the purge corruption commandment that empire has as a counter to the Venerate the 4 commandment.
It seems there are alot of ways to go in a submod that would allow them to either play more into the Chaos ideals or more into the gods of man or a mix of both. Allowing for maximum flexibility of play for anyone players who want to use them.
By default if you play them right nordland and kislev will love you, then you can trade/fish with the others